Re: Konami Ships Lifeline for the PS2
I played it for about 3 hours last night. The voice recognition isn't the best, but it's definately very playable. I really enjoyed the game, though. In fact, I feel bad that I don't own a PS2, because now I really want to finish it.
It really reminds me of old text based adventure games, because if one command doesn't work, you have to come up with an alternate one that means just about the same thing. Really funny, for me. I thought it was really enjoyable to try and figure the commands out. But it's pretty straight forward. You play as a passenger on this ship and you get trapped in a control room, so you have access to all of these cameras and you open doors and guide her and stuff using your microphone. If there are enemies behind her, it's up to you to warn her (and if you don't she's really a bitch when the fight gets over).
If you're looking at a table and there's something on it but you don't know what it is, you can say "Look at the brown thing," and she'll be like, "Oh this?".
I really had fun, but I understand it's not going to be a game for everybody.
|