Re: Zelda GCN Speculation or What You Want to See in the New Zelda Game
You know what the new game needs? Sword beams. After ALttP, they suddenly disappeared except for a small cameo in MM. When I'm holding the Master Sword at full health, I want sword shaped beams to fly at my enemies.
Obviously, that could make things pretty easy, so there would have to be limits. There would have to be a limit distance, and the damage could be halved like in ALttP. Seems strange to me that the Master Sword would be weaker in OoT and WW than it was in ALttP (and every sword in LoZ).
Roc's Feather/Cap would be great, too. Say you come to a large canyon, similar maybe to the canyon in front of Gerudo Fortess in OoT. You need to get across it. What do you do? Equip the Roc's Feather/Cape and jump across!
Automatic jumping should be kept for the smaller things, but a Feather or Cape could be used to reach high places or across long canyons. Similar to how the Hookshot has been used, only cooler.
The Pegasus Boots would make a nice return. Since there aren't screens like in top-down Zelda games, there'd have to be a limit to how long LInk could run...
But they'd be neat in 3D...
*shrugs and walks away*
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