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Re: Grand Theft Auto: San Andreas...INFO
Old 07-22-2004, 02:14 AM   #121
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Default Re: Grand Theft Auto: San Andreas...INFO

*Arches brow* One looks like she can really entertain a man/woman/animal/inanimate object, and the other looks like a paranoid crack fiend......

*GTA: SA goes on my mental "things to buy list"*

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Re: Grand Theft Auto: San Andreas...INFO
Old 07-22-2004, 05:22 AM   #122
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Default Re: Grand Theft Auto: San Andreas...INFO

Looks good.
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Re: Grand Theft Auto: San Andreas...INFO
Old 07-22-2004, 08:10 AM   #123
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Default Re: Grand Theft Auto: San Andreas...INFO

So many magazine scans I think I'm going crazy
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Re: Grand Theft Auto: San Andreas...INFO
Old 07-22-2004, 01:04 PM   #124
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Default Re: Grand Theft Auto: San Andreas...INFO

Even more info.

- The twelve small towns often consist of only two junctions and a few buildings, featuring a liquor store, bakery, pottery and much more.
- When flying, the radar map changes into an attitude instrument (artificial horizon), so orientation is easier.
- Realistic truck trailer physics.
- You can train your muscles to become stronger.
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Re: Grand Theft Auto: San Andreas...INFO
Old 07-23-2004, 02:36 AM   #125
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Default Re: Grand Theft Auto: San Andreas...INFO

You can beef up?!

SWEET!!!
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Re: Grand Theft Auto: San Andreas...INFO
Old 07-23-2004, 03:30 PM   #126
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Default Re: Grand Theft Auto: San Andreas...INFO

I've uncovered more info for those of you eagerly awaiting the release of San Andreas.

Let the salivating commence!

-- Carl can attack enemies from behind, after hiding and sneaking through the shadows.
-- Carl's ability to swim and the length of time he can stay underwater for depends on his fitness and how often he practices swimming.
-- Members of The Orange Grove Families wear green clothes.
-- The Ballas gang members wear purple clothes.
-- Models will include up to 50% more polygons than Vice City.
-- Bicycles will move forward when the X button is held down, but tapping it will make the player travel faster.
-- Carl can roll to the side during combat on the press of a button.
-- Players can now pivot the camera around the car, in order to gain a better view.
-- A choice of haircuts are available, from shaven/bald heads to 'Afro' style cuts.
-- Not only can players choose new hairstyles, but choices of beards and other facial hair will be at their disposal.
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Re: Grand Theft Auto: San Andreas...INFO
Old 07-23-2004, 05:10 PM   #127
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Default Re: Grand Theft Auto: San Andreas...INFO

Groovy... Sounds kind of like a chia-pet.
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Re: Grand Theft Auto: San Andreas...INFO
Old 07-24-2004, 09:16 PM   #128
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Default Re: Grand Theft Auto: San Andreas...INFO

New Screens
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Re: Grand Theft Auto: San Andreas...INFO
Old 07-24-2004, 09:21 PM   #129
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Default Re: Grand Theft Auto: San Andreas...INFO

New information:
-- Three franchise restaurants are to be included: Burger Shot, Well Stacked Pizza and Cluckin Bell, a Mr. Whoopee ice cream stand, as well as the Sprunk Soda brand beverage which was in Vice City.

-- A message will pop up onscreen when Carl becomes hungry. Players who ignore this message will see CJ's bodyfat reduce, with the effect of his clothes no longer fitting properly. Skininess won't just have a visual effect either, a thin Carl will be weak, unable to throw powerful punches, lift heavy boxes and will lack stamina, meaning cycling, running and swimming become difficult.

-- Conversely, eating too much will see Carl become fat, with similar effects of loss of stamina, poor fighting abilities (due to slow response times AND CJ becoming a larger object to hit). Interestingly, the walking animation will change, to a penguin style 'waddle' due to CJ's inability to put his hands by his sides while in this state.
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Re: Grand Theft Auto: San Andreas...INFO
Old 07-25-2004, 01:09 AM   #130
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Default Re: Grand Theft Auto: San Andreas...INFO



I must say, I'm impressed..... They're pulling out all the stops on this one....
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Re: Grand Theft Auto: San Andreas...INFO
Old 07-26-2004, 02:26 PM   #131
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Default Re: Grand Theft Auto: San Andreas...INFO

Two new screens.



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Re: Grand Theft Auto: San Andreas...INFO
Old 07-26-2004, 09:08 PM   #132
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Default Re: Grand Theft Auto: San Andreas...INFO

-- On sitting down in Reece's barber shop, players can scroll through a list of haircuts, previewing each one. Some cost up to $500 to apply to the character.
-- The map is 'America Shaped', and Los Santos is less than a quarter of it, in the bottom right corner.
-- Streets will glow orange due to the harsh sunlight.
-- During a four-person driveby, each character can have an independent target, and a car health meter is displayed on screen to show the damage which has been inflicted on the car.
-- Achievements made during a mission will affect what leisure options are available to CJ.
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Re: Grand Theft Auto: San Andreas...INFO
Old 07-26-2004, 09:25 PM   #133
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Default Re: Grand Theft Auto: San Andreas...INFO

Groovy. So like, if you punch or shoot a car in order for the driver to run away, it will show that the car is less than 100%? awesome.
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Re: Grand Theft Auto: San Andreas...INFO
Old 07-28-2004, 10:01 PM   #134
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Default Re: Grand Theft Auto: San Andreas...INFO

More info.

1. Here the names of some other small towns in San Andreas: Shady Creeks, Flint County, Whetstone, Fern Ridge, and Red County.

2. Each major city will have it's own airport where you will be able to steal a Dodo and fly around the state.

3. You'll be able to pick up hitchhikers.

4. You'll have a tow truck that will tow cars.

5. You will be able to choose your own camera angle with the right analog stick.

6. You can find a wide array of outfits in shops around the state.
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Re: Grand Theft Auto: San Andreas...INFO
Old 07-29-2004, 01:00 PM   #135
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Default Re: Grand Theft Auto: San Andreas...INFO

-- The clothes CJ wears will be fully customisable. Players can go shopping to change his outfit.
-- Pedestrians will feature massively improved AI. Each pedestrian 'lives a life', you can 'stalk' them and see them perform tasks, such as going shopping, and then returning home.

"...You might see a couple walking down the street holding hands. If you push between them, they'll react and then grab each other again."
-- Jeff Castenada, Rockstar Games

-- Country style music is confirmed, and will likely feature both on radio and within the twelve small rural towns.
-- Mount Chiliad casts a huge shadow over the rest of the game area, which is technically achieved through Radiosity Lighting, a graphical technique which will be employed to greater degree in San Andreas.
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