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Re: 4 Flops hard
Old 01-07-2005, 11:52 PM   #1
BlueFire
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Default Re: 4 Flops hard

lol, Crash tricked me. I've been waiting for this game for a while. Wonder how I shall get it. Heh
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Re: 4 Flops hard
Old 01-08-2005, 10:40 AM   #2
Professor S
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Default Re: 4 Flops hard

Wow, I never thought I'd say this again, but... I want to play a Resident Evil game again. I haven't said that in over 5 years since RE 2.

Time to start saving the pennies...
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Re: 4 Flops hard
Old 01-08-2005, 12:04 PM   #3
Crono
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Default Re: 4 Flops hard

I was only going to rent this game until I read the review... now I think I'll buy it.
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Re: 4 Flops hard
Old 01-08-2005, 01:31 PM   #4
Stray_Bullet
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Default Re: 4 Flops hard

Quote:
Originally Posted by Crono
I was only going to rent this game until I read the review... now I think I'll buy it.
I second that.
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Re: 4 Flops hard
Old 01-08-2005, 04:36 PM   #5
Stonecutter
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Default Re: 4 Flops hard

Wow, even with the IGN filter turned on, that's still like what? A 9.1?
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Re: 4 Flops hard
Old 01-08-2005, 05:28 PM   #6
Typhoid
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Default Re: 4 Flops hard

This game looks horrible gorgeous.

Me likey!

I havent really been into any other RE game before....I dont know....I dont think I'll buy it, because this isnt really my type of swag, but I'll give it a rent probibbably.
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Re: 4 Flops hard
Old 01-10-2005, 05:12 PM   #7
Crash
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Default Re: 4 Flops hard

ps2 version = sux

Quote:
Series creator Shinji Mikami isn't happy with the PS2 port for RE4 and by the sounds of things his discontent is only the beginning of Capcoms woes.

The creator of the Resident Evil series, Mr. Shinji Mikami, is said to be extremely disheartened and annoyed with the decision to port Resident Evil 4 to the PlayStation 2, a game which, for a long period of time, was meant to be an exclusive title for the GameCube. Mikami in fact has said that he will take no part in the PS2 version and will take up his new position at Clover Studios once the GameCube version is completed.

It has also been confirmed somewhat that the reason behind the port of RE4 was not due to them, "listening to the voices of gamers across the world." Rather, as expected, it was because of the Capcom board wanting to increase company stock value. A decision echoed by feelings in the Capcom ranks that the development teams are loosing their voice and too many decisions are being made by executives or as they say, the men up top who have very little, or no dealings, with the work at ground level.

It appears that Mikami hurrying up his departure from the RE team is only the tip of the iceberg. Many other experienced staff at Capcom are set to leave the company once Resident Evil 4 is finished development, including ex-big wig himself, Mr. Okamoto.

Simply put the question needs to be asked, "Is Capcom becoming to greedy?"

Resident Evil 4 for the GameCube is currently set to hit North American retail on January 11.
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