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Re: Zelda trailer observation: flooded/nonflooded areas
Old 03-13-2005, 09:36 PM   #6
DeathsHand
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Default Re: Zelda trailer observation: flooded/nonflooded areas

It could simply be like Gamemaster mentioned, an area that you can flood like to access another area...

Or something...

I'd much rather it be just a single area that gets flooded, wether for a puzzle or due to some event that happens during the game than there be two seperate worlds, one flooded and one unflooded...
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