OMG, this game is so ****in' long! I'm 55 hours in and now I've got to
*SPOILERS*
collect seven bloody orbs to fight what seems to the be the final boss battle, but I thought the fight with Rhapthorne at the end of that floating tower dungeon was going to be the last boss...
It wouldn't be so bad, and in fact I didn't mind until now, but not it seems like SE was just trying to figure out ways to make the game longer. For absolutely NO reason Rhapthorne suddenly gets some giant stronger body. No explanation. And why do I have to go collect 7 orbs to break down this random force field around him?
You are collecting the seven orbs of the Seven Sages that sealed away Rhapthorne from the start.
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Neo, your looking for Empyrea...that is a great plotline, you'll enjoy that quest.
I mean, I know what the orbs are, it just seems so random >_< Kind of like how you had to collect the different pieces of the Triforce; just something to extend the length of the game...
To me it didn't feel like they were just adding blahness to make the game longer. In a retrospect they squeezed in those extra hours of gameplay but did it well in terms of fitting it into the story. I mean, I beat Rhapthorne fairly easily the first time... and easier then Dhoulmagus... so I kinda expected that the game wasn't going to end just like that.... I mean he's the Lord of Darkness.
And if you need help finding any of the orbs.....
****SPOILER****
search the places that had significant events occur with descendants of the sages
i.e. You'll find an orb in Farebury where the house burnt down... he was the first descendant to die in the game... another in the tower next to alexandria where Jessica's brother died... another descendant
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If you knew about this... cool just giving you a lil idea of how to find them if you haven't found them already.