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Re: Nintendo Press Conference: Stream & Discussion
Old 07-12-2007, 05:38 PM   #1
Perfect Stu
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Default Re: Nintendo Press Conference: Stream & Discussion

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Originally Posted by Crash View Post
Someone tell me 3 good reasons to buy a ps3 over an xbox360.
1) Better tech
2) HD movies
3) You'll still be playing it past 2010

I'm trying to stay away from game exclusives because you'd most likely say "I prefer the exclusives on 360 or Wii", but lots of people would disagree. On top of that, Sony hasnt really appealed to a lot of...GameTavern members. They did just fine not selling a PS2 to a bunch of...GameTavern members.
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Re: Nintendo Press Conference: Stream & Discussion
Old 07-12-2007, 06:19 PM   #2
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Default Re: Nintendo Press Conference: Stream & Discussion

1) Better tech --- newer, im not so sure better though.
2) HD movies ---- this is a very valid and good point.
3) You'll still be playing it past 2010 --- not unless sony picks up thier game and starts doing a lot better.



as a fan of the ps2, i loved my ps2 so much i said many times ps3 is baught on launch, how could they go wrong?

well, they found a few ways to do that.

as of right now i'd prefer a 360, and i never liked the xbox at all, and have always hated microsoft in general.


and one by one, sony keeps letting exclusive games slip right out of thier hands.
so still be playing it past 2010? im not entirely sure of that at this point.
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Re: Nintendo Press Conference: Stream & Discussion
Old 07-12-2007, 06:30 PM   #3
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Default Re: Nintendo Press Conference: Stream & Discussion

It's better tech. Not only has it proven to be FAR more reliable, but I'd be willing to bet we'll be seeing a noticeable gap in exclusive game performance between 360 and PS3 by 2009 and beyond. Sony has proven that they design hardware that is a little ahead of its time and pays dividends all the way throughout the hardware lifecycle (perfect example is PS2. compare God of War 2 to early PS2 titles, and then compare Halo to any of the late XBox titles). On top of that, it's wireless out of the box, hard drive is included and developers can utilize that, and it has compatibility with more formats.
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Re: Nintendo Press Conference: Stream & Discussion
Old 07-13-2007, 02:16 AM   #4
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Default Re: Nintendo Press Conference: Stream & Discussion

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Originally Posted by Perfect Stu View Post
It's better tech. Not only has it proven to be FAR more reliable, but I'd be willing to bet we'll be seeing a noticeable gap in exclusive game performance between 360 and PS3 by 2009 and beyond. Sony has proven that they design hardware that is a little ahead of its time and pays dividends all the way throughout the hardware lifecycle (perfect example is PS2. compare God of War 2 to early PS2 titles, and then compare Halo to any of the late XBox titles). On top of that, it's wireless out of the box, hard drive is included and developers can utilize that, and it has compatibility with more formats.
Cell hasn't exactly impressed like it had promised, and the VRAM in PS3 leaves a lot to be desired. Microsoft designed Xbox around PC hardware which was familiar to developers, which is why Xbox looked good on day 1, and still looked good on its death bed.

Sony continues to design hardware requiring complex code, and redesigning engines. That's poor engineering. Sony got away with it last gen because they had the numbers, people had no choice but to take the time to learn the system. That's not a factor this time around. Ps3 doesn't have the install base, and has already shown plenty of signs of poor design. Even if it's not the most powerful hardware, it's running better software, and has a much better SDK.
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Re: Nintendo Press Conference: Stream & Discussion
Old 07-13-2007, 02:49 AM   #5
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Default Re: Nintendo Press Conference: Stream & Discussion

On the SDK thing - holy mother of god. PS3 is the most frustrating dev kit ever.

Xbox SDK is great. PiX, which monitors framerate and performance, Watson, which logs game code useful for developers, DVD emulation, video capturing, and hell, debug menus come up right away. You load your build on to the xbox's developer hard drive, and you play it.

PS3 SDK is completely different. Performance stuff? Code that **** yourself. DVD emulation? Hah, you can either run a build off a computer hard drive, or burn a DVD every time, which gets costly. Debug menus? They take 10 seconds to come up, because it's not stored locally. Screenshots? Video? No. Sony hasn't even bothered.

The only thing the PS3 SDK has going for it is the logging software, and that's about as standard as it gets.

It has some powerful gears in there, but damn, there's no way anyone can expect to develop easily with that thing.

Last edited by Dyne : 07-13-2007 at 02:55 AM.
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