Go Back   GameTavern > House Specials > Video Gaming
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next

Re: MMORPG Time Limits
Old 01-25-2008, 12:48 PM   #6
playa_playa
Viscount
 
playa_playa's Avatar
 
playa_playa is offline
Location: Fl USA
Now Playing:
Posts: 66
Default Re: MMORPG Time Limits

This is a terrible idea.

MMORPGs are social games by nature. And in the end, they must require the player to interact with other players to continue to advance. Raiding and getting pvp points are examples of this.

Raiding in Warcraft, for example, is capped to 30 some odd players the last time I checked. Do you realize how much of a pain in the ass it'll be to tell those 30 some odd raiding members that they will not be able to play earlier that day (especially a problem for raid leaders as they invariably must do some prep work in the game beforehand for the raid) or that if the raid goes on long enough, she might forceably be logged out in the middle of it?

What's worse, what if the time limit hits just as the raid has cleared to the boss or in the middle of the fight?

Players would see this as nothing more than cockblocking by the developers to limit content consumption. And in the end, more and more players would feel cheated.
__________________
I flame, therefore I am.
  Reply With Quote
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump



All times are GMT -4. The time now is 09:59 AM.


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern