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Re: Why WoW Lost Me
Old 06-11-2008, 06:00 PM   #1
DeathsHand
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Default Re: Why WoW Lost Me

I thought I was bored of WoW.
Then I discovered Druids...
...
Then I got bored of WoW again. But not before my Druid became the first character of mine to ever get into end-game raiding (by which I mean I ran Kara 3 times)... And I've owned the game since it came out...

As it stands now, World of Warcraft is what it is... I don't think there's anything they could add in an expansion that would offer some radically new and different experience...

The next expansion will come out and it will offer a few different ways to do the same things, and a few new areas in which to do those same things.
And, of course, I'll buy it simply because I physically require a copy of the inevitable collector's edition to go with my other two...

IMO, the best thing about WoW is the world itself... And once that gets old, it gets old...
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Re: Why WoW Lost Me
Old 06-11-2008, 06:13 PM   #2
thatmariolover
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Default Re: Why WoW Lost Me

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Originally Posted by DeathsHand View Post
IMO, the best thing about WoW is the world itself... And once that gets old, it gets old...
And I'm the same type of player. The exploration is the best part, and once you've seen everything the game becomes markedly less interesting.
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Re: Why WoW Lost Me
Old 06-12-2008, 06:10 PM   #3
Professor S
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Default Re: Why WoW Lost Me

What do you guys think of this idea:

Create new classes, but classes that are more 'dedicated' to a certain gameplay and appearance. This is why I like the engineer class. Here are my ideas:

IRON MONGER CLASS - Only Dwarves, Gnomes and Orcs

Profession - Only engineering, but the iron Monger progresses in the profession 35% faster than all others.

Ranged - Guns only, introduce pistols with this class with ability to dual wield

Melee - One Handed Hammers, no dial wield, shield bearing

Armor - Start with mail, advance to plate

Buffs - Based on steampunk technology. A device that is set, not unlike a totem.

Magno Deflector - Area effect that reduces the chance that all friendlies in the area will be hit by ranged attacks by 20 - 50% progression (no damage reduction).

Magno Lock - Area effect that slows enemies in mail or plate by 30 - 60% progressions

Magno Crush - Area effect that DOT's enemies in mail or plate progression. Not sure what the progression would be.

Special Attacks/Abilities - All specials are separate cool down from normal attacks

Corrosion Shot - Shoots an acidic ball that causes minor DOT but great DOT to armor

Dual Wield Pistols - Pistols do approximately half the damage of rifles and are 15 - 25% less accurate, but a fast rate of fire increasing potential DOT but also exhausting twice as much ammunition.

Twin Cannon - Fire both pistols at once, causing greater damage (1.5x per pistol)

Twelve Chambers of Fury - Cone area effect attack. Twelve successive, fast shots, alternating targets. More targets, fewer shots hit each one. Fewer targets, more shots hit each enemy. Damage based on avatar level and eqipment. Each shot's chance to hit reduce by an additional 5-7%

Thats what I have for right now, and I haven't even gotten into traps and mortars yet. Anyone else have any ideas?
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Re: Why WoW Lost Me
Old 06-12-2008, 08:06 PM   #4
TheGame
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Default Re: Why WoW Lost Me

Its harder for me to get bored of WoW since I play with my girl.

I leveled Palaidn and she leveled Warlock together not knowing what to expect really, got them to 70 and kinda started liking PVP.. Then we leveled hunters which are now level 69 twinks (have almost full gladiator stuff)... Now we're kindsa burnt on all the PVP and leveling a Resto shaman and PRotection warrior on alliance side to do more exploration. lol

Honestly at this point I can't see the end. Though we do avoid raiding (heroics ok.. raiding bad). And we play at a slow pace where we're not wasting every night online.

Strangler.. you probably just played it too much and burnt yourself out on it. Or.. as I've noticed... after leveling hunter every other class seems like very hard work. Hunter is just fun and easy like that. lol
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Re: Why WoW Lost Me
Old 06-13-2008, 08:26 AM   #5
Professor S
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Default Re: Why WoW Lost Me

Quote:
Originally Posted by TheGame View Post
Strangler.. you probably just played it too much and burnt yourself out on it. Or.. as I've noticed... after leveling hunter every other class seems like very hard work. Hunter is just fun and easy like that. lol
My schedule also only allows me to play casually, as well, so you probably have a point. My attraction to the Hunter class was deeper than that, though. I tried rolling other hunters, but it never felt right unless it was a dwarf and I had a wolf or bear. I imagined Grimaldi (my Hunter) huddling by a camp fire in the hills above Iron Forge, feeding his pet bear Medici (Med-e-chee) scraps of meat from his iron skillet. At heart, Grim was a loner, rejecting the expected dwarven life of mining and blacksmithing. He cared not for riches, only simplicity, honor and justice.

As you can tell I had quite a relationship with my avatar. I would literally even protect my bear over a teammate, because I felt so attached. After all, Medici kept me alive whenh no one else was alive, why wouldn't protect my best friend and partner?

Plus, guns are just plain cool with dwarves.

No other class offered me that level of immersion and detail. I think that is why I was so drawn to it.

...

ANYWAY, what do you guys think of my preliminary class build. Does it sound interesting? I had another idea that certain engineering related special attacks would need both minimum avatar level AND engineering level to learn, but they would be engineering attacks that require no supplies (bombs, dynamite, robot attack chicken, etc.)
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