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Re: Megaman 9 |
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07-07-2008, 11:55 AM
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#1
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HOW DAAAAARE YOUUUU
magus113 is offline
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Re: Megaman 9
I don't know.
I can understand if they're trying to appeal to people that played the Mega Man games back in the day, and maybe to the people that enjoy them that are closer to my age, like BLue and myself, but I think a take on the Mega Man series like they're doing with Bionic Commando would have been for the best.
2.5 HD games are great ways to make simple games show power from a system by using crazy lighting and particle effects, etc.
You also would like to keep the flavor of the old school going too. Why wouldn't they make visual upgrades to games like MK2 and Street Fighter 2 on XBLA and PSN? People remember it that way and that's what they like.
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Re: Megaman 9 |
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07-07-2008, 03:45 PM
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#2
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Village Idiot
DeathsHand is offline
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Re: Megaman 9
Quote:
Originally Posted by magus113
but I think a take on the Mega Man series like they're doing with Bionic Commando would have been for the best.
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And did with Maverick Hunter X, Mega Man Powered Up, or Mega Man X8.
They're certainly aware of Mega Man's 2.5D potential...
Quote:
Originally Posted by magus113
2.5 HD games
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So far this is only for the non-HD console.
Adding flashy HD particle effects to the Mega Man series would be about as effective as making Police Academy 8 a Square Pictures CGI event.
So long as they're going to stick with the exact same formula without adding anything significantly new to the table, they might as well throw in some extreme retro flavor...
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Re: Megaman 9 |
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07-09-2008, 04:03 PM
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#3
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Living Legend
BreakABone is offline
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Re: Megaman 9
http://www.inside-games.jp/news/301/30127.html
Seems like the game will be 1k Wii Points or just 10 bucks.
Not bad.
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Dyne on Canada's favorite pasttime,
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I loved ramming into animals as they ran away
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Re: Megaman 9 |
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07-10-2008, 08:06 PM
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#4
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Living Legend
BreakABone is offline
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Re: Megaman 9
The rollercoaster ride continues.
New Trailer which looks friggin awesome.
And oddly makes me wish for a Sonic game done in his 2D style.
And info.
http://wii.ign.com/articles/888/888041p1.html
-Not WiiWare exclusive, coming to PSN/XBLA.
-Megaman 1 and 2 coming to VC.
-Online leaderboard.
-Trailer looks sweet.
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Dyne on Canada's favorite pasttime,
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I loved ramming into animals as they ran away
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Re: Megaman 9 |
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07-10-2008, 08:49 PM
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#5
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Village Idiot
DeathsHand is offline
Location: Arlington, VA
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Re: Megaman 9
"Mega Man 9 is set after the events of Mega Man 8"
Which was set between the events of Mega Man 2 and 3, neither of which actually took place despite doing so only a day before the events of Mega Man 4, which itself was sequentially the last Mega Man game since, if you follow all the clues, you'd come to realize that 5-7 were all part of the futuristic X series.
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Re: Megaman 9 |
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07-11-2008, 02:39 AM
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#6
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Dutch guy
Angrist is offline
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Re: Megaman 9
Cool, old school platforming!
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Re: Megaman 9 |
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07-12-2008, 02:10 PM
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#7
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J-Dub
Jason1 is offline
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Re: Megaman 9
I like the idea, but ive never been much of a Megaman fan. I actually consider it overrated.
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Re: Megaman 9 |
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07-14-2008, 09:34 AM
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#8
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Abra Kadabra
Vampyr is offline
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Re: Megaman 9
Quote:
Originally Posted by Jason1
I like the idea, but ive never been much of a Megaman fan. I actually consider it overrated.
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Yeah, I never thought the older ones were that amazing. Very very difficult, too.
Oddly enough, Megaman Transmission, the GameCube Game, was one of my favorite games for the GCN.
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Re: Megaman 9 |
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07-14-2008, 12:39 PM
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#9
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The World Ends with Poo
BlueFire is offline
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Re: Megaman 9
Quote:
Originally Posted by Vampyr
Yeah, I never thought the older ones were that amazing. Very very difficult, too..
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That's probably why I loved the games when I was a kid. In fact, I still do.. hearing about MM9 made me download 4. I also enjoyed how silly the bosses were. I mean.. Pharaoh Man and Ring Man.. what the hell are there powers supposed to be? 
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Re: Megaman 9 |
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07-14-2008, 05:28 PM
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#10
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Village Idiot
DeathsHand is offline
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Re: Megaman 9
Quote:
Originally Posted by BLueFire
Pharaoh Man and Ring Man.. what the hell are there powers supposed to be? 
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"Hard Man"...
My only memory of Mega Man 2 as a child was Quick Man's level, and not being able to get past like the 2nd screen... And dubbing the game impossible...
Upon picking it up a few years ago, I found the game overall to be surprisingly easy by comparison, and extremely satisfying...
MM3 and up got a little bit harder because you could only hit the bosses once every second or so, whereas in MM2 you could blast the crap out of them and every hit counted...
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Re: Megaman 9 |
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07-15-2008, 05:15 PM
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#11
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Dutch guy
Angrist is offline
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Re: Megaman 9
Maybe my bro and me should try MM2 again this summer. We bought it because we knew it was a classic, but we never really bothered much with it.
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It may have other powers than just making you vanish when you wish to... The One Ring
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Re: Megaman 9 |
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07-17-2008, 05:49 PM
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#12
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Living Legend
BreakABone is offline
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Re: Megaman 9
The super sweet Megaman 9 boxart

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Dyne on Canada's favorite pasttime,
Quote:
I loved ramming into animals as they ran away
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Re: Megaman 9 |
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07-17-2008, 06:08 PM
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#13
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Dutch guy
Angrist is offline
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Re: Megaman 9
Will Capcom never learn? It still has the IGN logo!
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It may have other powers than just making you vanish when you wish to... The One Ring
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Re: Megaman 9 |
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07-17-2008, 07:11 PM
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#14
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Village Idiot
DeathsHand is offline
Location: Arlington, VA
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Re: Megaman 9
Hah!
Only the first two Mega Man games' covers featured him as a normal-sized human man... MM3 and on he was featured in his typical munchkin manchild form...
Good times...
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