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Re: What should a 3D online Pokémon Wii game be like?
Old 12-05-2008, 05:04 AM   #1
KillerGremlin
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Default Re: What should a 3D online Pokémon Wii game be like?

Anyway, what does Nintendo need to do.

3D. You start off in your hometown, you pick one of three Pokemon. And you begin your adventure.

I want to see a full 3D world with all the Pokemon, all the gym leaders. I want to be able to actually fly and surf and do all that crap. If Blizzard can accomplish this with WoW I think Nintendo can do this with Pokemon. How cool would it be to be flying over the Pokemon world, and to encounter a bird pokemon and get into a battle in the air. Also, 3D battles will allow more User-Enemy interaction. It would be really cool if you could control your pokemon's attacks or actually control them in a fight. How cool would it be to get into a fight in the water.....or to explore caves in the water. I always thought that the random cave battles in Pokemon were the most annoying things EVER. It would be cool to make the 3D transition so you actually can see the Zubats in the caves, or whatever.

Considering how kick ass Zelda is, or Mario...full, expansive, 3D worlds....it's a real shame that Nintendo hasn't taken Pokemon in the 3D direction. But why would they. People (new and old generations of Nintendo fans) continue to shell out cash for essentially the same game remade over and over on Nintendo's handhelds.

It would be awesome if Nintendo opened it up so you could join some public server and explore the world with other people. Battle your rivals, or group up with your friends and go explore new areas.

If Nintendo went and remade Red/Blue/Yellow in 3D, just with the original 151 Pokemon, I'd buy a Wii, a wireless router, and that game for my college dorm. I'm not even kidding.




Not to retread over my first awesome post in this thread criticizing Nintendo....but Nintendo's idea of progressive gaming with Pokemon is ADDING MORE POKEMON.

I mean seriously, how many Pokemon can you add before people stop caring....

Progression is not adding more Pokemon. Progressive is making the transition to 3D...like back in the N64/Cube days.




Oh well, it's fun to talk about hypothetical Pokemon games.

I used to be a fan, back in the day. I caught all 150 Pokemon, then went out and bought a gameshark so I could get mew. I remember the missingno exploit. Then I bought Gold/Silver and was blown away again. The addition of Night/Day, feeding, raising/hatching was totally progressive and added a lot of much needed depth. The fact that Gold/Silver also included the Red/Blue/Yellow world made it that much more the better. Those games sucked up hours of my time. I actually have been meaning to go back and replay Gold or Silver. One of these days...

Last edited by KillerGremlin : 12-05-2008 at 05:11 AM.
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Re: What should a 3D online Pokémon Wii game be like?
Old 12-05-2008, 05:45 AM   #2
KillerGremlin
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Default Re: What should a 3D online Pokémon Wii game be like?

In 1996, Nintendo took their most popular franchise, Mario, and brought him into a fully 3D world. Super Mario 64, a game that is over a decade old, was in a word: P-E-R-F-E-C-T. The transformation from 2D to 3D was brilliant.

In 1998, Nintendo took another of of their most popular franchises, Zelda, and transformed it into a fully explorable, emmersive, and kick-ass 3D world. Ocarina of Time is a decade old, and it is PERFECT. There are no ifs. There are no ands. Nintendo achieved perfection. If there was ever a divine moment in gaming, Ocarina of Time defines that moment. Again, Nintendo accomplished a brilliant transformation from 2D to 3D.

In 2002, Nintendo took another incredibly popular franchise, Metroid, and brought it into the 3D realm. Without a doubt, Metroid Prime is easily one of the Cube's best titles. In hindsight, Metroid Prime is a better game than the Halo franchise. I say this as a jaded PC gamer. Metroid Prime was immersive, innovative, and in 3D.

These are 3 fine examples of Nintendo taking the leap form 2D to 3D and kicking ass. The above 3 games I listed are pretty much perfect, or as close to perfect as gaming gets.

In 1999 Nintendo gave us two big wet cock teases: Pokemon Snap and Pokemon Stadium. It was Nintendo's way of saying, "Here, we will show you what Pokemon will look like rendered in 3D. Heck, we will even show you what a battle stadium will look like, and the Pokemon's habitable environment. But we won't actually deliver with a full 3D RPG."

And that is that. I'd like to think there is some good reason why the Nintendo developers haven't got strapping on a 3D Pokemon RPG. They are sort of stretching Zelda thin (Twilight Princess was okay, but definitely not as good as OoT, MM, or even WW). So what's up. My theory is money. My theory is Nintendo makes the big bucks keeping Pokemon handheld. My theory is that once Nintendo goes 3D people will realize that handheld Pokemon RPGs suck. People will realize that playing Pokemon on your handheld is so 10 years ago.

Anyway, just my 2 cents supported with some peculiar release dates and game choices by Nintendo.
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