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Re: A Next Metal Gear is...
Old 12-20-2008, 07:35 AM   #1
TheGame
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Default Re: A Next Metal Gear is...

I liked portable ops controls on PSP, once I got used to it I preferred it to the console controls since it was a lot more simple, and the radar made a LOT more sense then any of the console games.
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Re: A Next Metal Gear is...
Old 12-20-2008, 02:46 PM   #2
Dyne
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Default Re: A Next Metal Gear is...

Quote:
Originally Posted by TheGame View Post
I liked portable ops controls on PSP, once I got used to it I preferred it to the console controls since it was a lot more simple, and the radar made a LOT more sense then any of the console games.
Try playing PSP again and then go play MGS2. Movement is COMPLETELY different. In Portable Ops it was kind of painful because it was at like 20 FPS and your movement was incredibly slow. I didn't notice it because I got used to it.
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Re: A Next Metal Gear is...
Old 12-20-2008, 06:15 PM   #3
TheGame
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Default Re: A Next Metal Gear is...

Yeah the console games are faster, but when I got used to the PSP controls I found I liked it more then the console ones for sneaking. For being a run and gunner though... no question the console one owns.

I just like how the PSP one is more realistic as far as limited ammo and different soldier's skill levels. And also the radar is my favorite from any MGS game. Being able to see perfect dots on the map and which direction they're looking in never made any sense to me before, having radar based off of sound, and how close the sounds are makes a lot more sense.

I like how the game was a lot more gameplay focused then story focused compared to the console games. They purposely put you in scenarios that are damn near impossible looking at first.

But back to the original point, the controls.. I liked them. :P They weren't meant to mimick the console controls 100%, but it felt better then any 3rd person PSP game I had ever played.
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