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Originally Posted by uber_paddler
Couldn't the same be said for ALL story driven game series?
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Nope, I played MG2 first and understood it just fine. Played MGS1 before MSX and understood it fine. Played MGS3, and could say that the story is so lightly related to the others that it could have been understood as a stand alone game too.
MGS4 is the first in the series in the Playstation ages that I think could not stand alone whatsoever.
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Another thing that's been bothering me about the story. Wasn't Cambell in the second one just a phantom of Raiden's imagination cobbled together from his own experiences and expectations of what the colonel should be and then transmitted from Arsenal gear, and didn't Snake and Octocon reveal that too him when he was naked in the arsenal gear jejenum or wherever? Raiden even said he'd never seen the colonel in real life and he's never addressed as Colonel Cambell.
Wasn't the whole point of him looking and talking like Cambell done on purpose to make the audience think it was Cambell so the twist at the end came as a bigger shock? I mean that seems like a pretty big hole to me that he turns up in the second one and Snake is talking to him like it was a familiar experience to the both of them. I mean if the colonel wasn't involved in the mission why would he even know who raiden was?
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I think you have a misunderstanding, the colonel in raiden's mind was campbell. It was not just a play on visuals, Raiden directly asked him about his time working with snake and the colonel tries to ignore it. He was an AI version of the colonel who was implanted into raiden, who reacts according to Raiden's expectations to help control him.
Now, the reason campbell knows raiden is completly up in the air. That's a hole in the story.