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Re: Defining Game
Old 01-30-2010, 09:35 AM   #1
Professor S
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Default Re: Defining Game

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Originally Posted by Typhoid View Post
In my mind Halo ruined FPS games. It made the point to developers that FPS games don't have to be long, or generally good - just online.
Regardless of whether or not you think the game had merit, its a defining game simply because it made FPS mainstream, and console movers. They had always been a PC platform niche until Halo came around.
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Re: Defining Game
Old 01-30-2010, 09:39 AM   #2
Professor S
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Default Re: Defining Game

My defining game?



Because it defied genre, and showed that doing so could work and work well. Also, it pushed the story of a the game as much as it pushed action and strategy.

a close second goes to:



For getting it all started...
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Re: Defining Game
Old 01-30-2010, 10:51 AM   #3
BreakABone
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Default Re: Defining Game

Me thinks The Professor didn't read the rules of the thread. Talking about last generation, not this (and I will put my stake in Wii Sports right now anyhow )

Also, I think Goldeneye was the first mass market FPS on consoles, Halo just made it the in thing.
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Re: Defining Game
Old 01-30-2010, 11:05 PM   #4
Professor S
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Default Re: Defining Game

I write my own rules...
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Re: Defining Game
Old 01-31-2010, 05:02 AM   #5
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Default Re: Defining Game

Hmmm...going by the games I spent the most time playing....

Grand Theft Auto 3
Halo

And not sure on slot #3. I'd say Pikmin/Metroid Prime/Jet Set Radio Future or perhaps one of the many excellent GBA titles or perhaps a PC game.

We are including GBA/PC right?

What year range made up the last gen btw?

A note on Halo: I have such a love/hate relationship with Halo. Halo is totally unoriginal in what it had to offer for the time. It lifted ideas from a bunch of games (Tribes being one of the big ones). On the other hand, it revolutionized expectations for console FPS (much like Goldeneye, another FPS that was unoriginal and waaaaaaaaaayyyyyyy behind the PC). Halo also packed one of the best console FPS single players games, at least on Legendary. It was challenging and had depth. And even better was Co-Op, which sucked hours of my life away. I actually recently fired up the ol' Xbox to beat Halo on Legendary, and I like the game enough that I have actually purchased Halo/Halo 2 two times over, once on Xbox and then on PC. Halo also revolutionized console mutliplayer expectations; I still remember getting 4 Xboxs together for some kick ass and totally customizable multiplayer. And yeah, Halo MP > Halo 2. 4 Xboxs were also easier to gather than 16 PCs, thus reducing the weight of a LAN party. What Halo had over some of the games on PC was good social times. Tribes 2 was severely lacking in the multiplayer support.

Last edited by KillerGremlin : 01-31-2010 at 05:08 AM.
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