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Re: Final Fantasy XIII Impressions
Old 03-09-2010, 05:49 PM   #1
Bond
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Default Re: Final Fantasy XIII Impressions

What do you mean by "enter an oldschool FF-syle battle?"
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Re: Final Fantasy XIII Impressions
Old 03-09-2010, 11:43 PM   #2
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Default Re: Final Fantasy XIII Impressions

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Originally Posted by Bond View Post
What do you mean by "enter an oldschool FF-syle battle?"
A separate screen for battles. They don't just take place on the world map.
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Re: Final Fantasy XIII Impressions
Old 03-10-2010, 12:41 AM   #3
TheSlyMoogle
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Default Re: Final Fantasy XIII Impressions

Totally decided not to get this right now, as too many of my electronic systems r failing right now.
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Re: Final Fantasy XIII Impressions
Old 03-10-2010, 04:58 AM   #4
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Default Re: Final Fantasy XIII Impressions

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Originally Posted by TheSlyMoogle View Post
Totally decided not to get this right now, as too many of my electronic systems r failing right now.
Bad choice.
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Re: Final Fantasy XIII Impressions
Old 03-10-2010, 11:57 AM   #5
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Default Re: Final Fantasy XIII Impressions

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Originally Posted by Typhoid View Post
Bad choice.
Meh need to fix my computer first.
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Re: Final Fantasy XIII Impressions
Old 03-10-2010, 04:10 PM   #6
Typhoid
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Default Re: Final Fantasy XIII Impressions

Since I'm the only one who's actually played this so far, I'll share what I think so far.



So far, I like the storyline. You get thrown straight into it, so the whole thing feels much bigger than just you. The gameplay is fun. All enemies are on the world map, but when you get into a battle, it's in a seperate 'world map', like most other FF games, but immediate after the battle - and after you get graded on speed, and get your spoils, you're immediately back at the world map. No load times. It's very fluid. The battle system itself is pretty cool. I thought I would hate the fact you get healed after every battle, but the reason it's good is because that means battles can be more intense. The paradigm shift - the best way I can compare it - would be to the class system in FFX-2. You can change at any time (You have to have the paradigm created before you enter the battle), and in fact most battles need you to shift paradigms for success. There are roles your characters play in battle. I'm still early on, so they all haven't been revealed, nor unlocked for each character - but the ones you start with are Commando - typical attacking, Ravager - attacking with a bonus to chains (Chains help you stun enemies if you get the chain bar high enough, which then lets you cause a lot more damage to an enemy) Medic - self explanitory and Sentinel - purely defensive. You only control 1 character - your leader - for each battle, but the CPU's know what they're doing. They do exactly what their role is, and they don't do it stupidly. The leveling up system in it is best described as the Sphere Grid from FFX, but 3d.

Don't read this if you want the game to be a surprise. Major beginning spoilers:
The thing I like is that none of your characters - except for 2 - actually know eachother. This massive shitstorm just happens, and you guys get lumped together from time to time. It's a common goal, to a degree. A common goal with moral issues behind it. The basic premise that I've got so far is that it's basically a genocide taking place. Without getting too far into it - because it would be confusing as hell without playing the game, you all get targeted as what the genocide is...well, targeting.
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Re: Final Fantasy XIII Impressions
Old 03-10-2010, 06:03 PM   #7
TheSlyMoogle
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Default Re: Final Fantasy XIII Impressions

Quoted from my friend Ryan Bill on the leveling system:

Meh it's not really like the sphere grid:

Grids don't overlap
As you defeat bosses you either improve your paradigms or unlock other branches
Your skills are capped and locked to each paradigm
Different characters have different paradigms unlocked, along with varied times for when they get certain skills or stat boosts
No branch jumping to other characters paradigms, at least not yet.

So that makes me semi ok with the paradigm system.

Luckily, he's going to send me his copy of the game when he's finished. Hooray.
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