Go Back   GameTavern > House Specials > Video Gaming
Reply
 
Thread Tools Display Modes

Re: Is Call of Duty an "un-game"?
Old 11-29-2011, 02:11 PM   #1
BreakABone
Living Legend
 
BreakABone's Avatar
 
BreakABone is offline
Location: Resident of Alfred.. Yes the town named after Batman's butler
Now Playing:
Posts: 10,317
Default Re: Is Call of Duty an "un-game"?

Quote:
Originally Posted by Vampyr View Post
I think this just goes to show that there wasn't enough time to build a proper campaign in Modern Warfare 3. They had to cut corners and do things like have you sitting in a passenger seat shooting a turret for the majority of the campaign. They basically turned it into a rail shooter, from what I hear.

Now, that doesn't make it an "un-game"...rail shooters are still games, but it is different, and not as fun as what we had in the past.
As far as I know, they've had 2 years.. and something like 3-4 development teams working on the game.

Seems like more than enough time when you consider already have an engine in place.
__________________

Dyne on Canada's favorite pasttime,
Quote:
I loved ramming into animals as they ran away
  Reply With Quote

Re: Is Call of Duty an "un-game"?
Old 11-29-2011, 02:24 PM   #2
Vampyr
Abra Kadabra
 
Vampyr's Avatar
 
Vampyr is offline
Location: Johto
Now Playing: Xenogears
Posts: 5,594
Default Re: Is Call of Duty an "un-game"?

Quote:
Originally Posted by BreakABone View Post
As far as I know, they've had 2 years.. and something like 3-4 development teams working on the game.

Seems like more than enough time when you consider already have an engine in place.
yeah, I guess they did have longer to work on it than I thought, it doesn't feel like MW2 came out 2 years ago. Maybe it has more to do with the fall out at Infinity Ward. Or maybe they realized most people buy it for the multiplayer anyway, and didn't put as much work into the campaign.
__________________
3DS Friend Code: 2707-1776-3011
Nintendo ID: Valabrax
  Reply With Quote

Re: Is Call of Duty an "un-game"?
Old 11-29-2011, 03:11 PM   #3
KillerGremlin
No Pants
 
KillerGremlin's Avatar
 
KillerGremlin is offline
Location: Friggin In The Riggin
Now Playing: my ding-a-ling
Posts: 4,566
Default Re: Is Call of Duty an "un-game"?

How is this anything new? Medal of Honor has been pulling this schtick for many years. These rail sequences and "following commands" are all part of war games.

90% of shooters are linear, so any criticisms about linearity are immediately questionable.

I take offense that reviewers are just now noticing this. All things considered, if you wanted to make this criticism, it would have been more valid 4 or 5 years ago when I started complaining about it.

Also, that Destructoid response doesn't really argue anything overly substantial.
  Reply With Quote

Re: Is Call of Duty an "un-game"?
Old 11-29-2011, 03:39 PM   #4
Vampyr
Abra Kadabra
 
Vampyr's Avatar
 
Vampyr is offline
Location: Johto
Now Playing: Xenogears
Posts: 5,594
Default Re: Is Call of Duty an "un-game"?

I think the big thing about MW3 is that you are in even less control of your character than normal. Evidently you spend the majority of the game sitting behind a turret while the game drives you around.
__________________
3DS Friend Code: 2707-1776-3011
Nintendo ID: Valabrax
  Reply With Quote

Re: Is Call of Duty an "un-game"?
Old 11-29-2011, 04:41 PM   #5
Typhoid
Anthropomorphic
 
Typhoid's Avatar
 
Typhoid is offline
Location: New Caladonia
Now Playing:
Posts: 9,511
Default Re: Is Call of Duty an "un-game"?

Quote:
These rail sequences and "following commands" are all part of war games.

For fucks' sake, following commands is the main part of actual war.


I disagree with the tards who wrote those articles for that one reason. If anything, a war game where the playable character is the sole hero of an entire war, (The Medal of Honor games used to be like that. One man vs. Nazi Germany) and it was so unrealistic.


If anything the fact that the playable character isn't ever at the direct forefront and is just following orders the whole time makes it feel more realistic. There are a far greater number of troops receiving orders than giving them. And even when someones giving orders, chances are he was ordered to give those orders; so in essence, he too is only following orders.
__________________
Fingerbang:
1.) The sexual act where a finger is inserted into the vagina or anus.
Headbang:
1.) To vigorously nod your head up and down.
  Reply With Quote

Re: Is Call of Duty an "un-game"?
Old 11-29-2011, 05:16 PM   #6
KillerGremlin
No Pants
 
KillerGremlin's Avatar
 
KillerGremlin is offline
Location: Friggin In The Riggin
Now Playing: my ding-a-ling
Posts: 4,566
Default Re: Is Call of Duty an "un-game"?

This seems timely. From Reddit's front page:



Destructoid has undoubtedly gone downhill, but yeah. Between this and the Zelda-Gamespot controversy, I think reviewers better start checking their shit. Or maybe do away with the number scores.

This criticism is poor, btw:

Quote:
Walker calls Modern Warfare 3 an "un-game", a designation he is undoubtedly quite proud of. He complains that Modern Warfare 3 does not let him choose how to play and restricts him to tight, unyielding corridors. In his latest article, he attempts to argue that linearity isn't his problem (thus freeing him up to enjoy Half-Life without being hypocritical) but he simply confirms that it was his problem. Because honestly, Modern Warfare 3 is about as "open" as the Half-Life series. More importantly, it's as open as Call of Duty 4: Modern Warfare which everybody loved before the series became too popular and needed taking down a peg or two.
You can have restrictive linearity, and open linearity.

Last edited by KillerGremlin : 11-29-2011 at 05:25 PM.
  Reply With Quote

Re: Is Call of Duty an "un-game"?
Old 11-29-2011, 07:06 PM   #7
BreakABone
Living Legend
 
BreakABone's Avatar
 
BreakABone is offline
Location: Resident of Alfred.. Yes the town named after Batman's butler
Now Playing:
Posts: 10,317
Default Re: Is Call of Duty an "un-game"?

Quote:
Originally Posted by KillerGremlin View Post
How is this anything new? Medal of Honor has been pulling this schtick for many years. These rail sequences and "following commands" are all part of war games.

90% of shooters are linear, so any criticisms about linearity are immediately questionable.
As far as I know, he doesn't complain about the game being linear. He even tries to explain it in his second article. Not so much about it being linear as it is about you being a spectator in the game. Essentially, you aren't allowed to go or do anything the game doesn't want you to do because the game isn't ready for you to do it.

Its linearity in the strictest sense of the word, but also takes away any real player input into the game.

As Vamp says, at that point it might as well be a rail shooter.

Quote:
I take offense that reviewers are just now noticing this. All things considered, if you wanted to make this criticism, it would have been more valid 4 or 5 years ago when I started complaining about it.

Also, that Destructoid response doesn't really argue anything overly substantial.
Why do you take "offense"?
Honestly, perhaps they noticed it then and didn't have a problem with it then. As you said its been 4-5 years, with the same formula (and a formula that has been applied to dozens of games since then). Maybe, they are finally getting tired of it.

The alternative could be that this guy didn't review Modern Warfare and he had issues with it then and never got to discuss it. He mentioned he never finished Modern Warfare 2.

I feel, it was a similar situation to Uncharted 3, which has been getting a lot of negative feedback even though it really doesn't do anything radically different than the first two, but after 3 games, folks notice the kink in the armor more.

Quote:
Originally Posted by Typhoid View Post
For fucks' sake, following commands is the main part of actual war.


I disagree with the tards who wrote those articles for that one reason. If anything, a war game where the playable character is the sole hero of an entire war, (The Medal of Honor games used to be like that. One man vs. Nazi Germany) and it was so unrealistic.


If anything the fact that the playable character isn't ever at the direct forefront and is just following orders the whole time makes it feel more realistic. There are a far greater number of troops receiving orders than giving them. And even when someones giving orders, chances are he was ordered to give those orders; so in essence, he too is only following orders.
I've always been of the mind that if realism comes at the expense of an enjoyable experience, it honestly isn't worth it.

While it may be unrealistic to be a one man army, it does make for a more compelling and personal experience instead of being a sidekick in your own adventures.

Quote:
Originally Posted by KillerGremlin View Post
This seems timely. From Reddit's front page:

There's a lot of differences, and honestly I have no idea what the criteria is anymore for "change"

Quote:
You can have restrictive linearity, and open linearity.
Yeah, I think we're seeing a push against restrictive linearity in the industry and everyone is grouping linear games into one pile for some odd reason.
__________________

Dyne on Canada's favorite pasttime,
Quote:
I loved ramming into animals as they ran away
  Reply With Quote

Re: Is Call of Duty an "un-game"?
Old 11-29-2011, 07:10 PM   #8
Blix
Harbinger of Cake
 
Blix's Avatar
 
Blix is offline
Location: Silent Hill
Now Playing:
Posts: 784
Post Re: Is Call of Duty an "un-game"?

I konw what the Jimquisition's next topic is going to be.

ROFLMAO, almost literally.
__________________
NNID: Blix11
X Live: Blyx11
Steam: Blix11
  Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump



All times are GMT -4. The time now is 10:08 AM.


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern