06-25-2002, 06:06 PM
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#16
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Village Idiot
DeathsHand is offline
Location: Arlington, VA
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A third memory card from Nintendo, eh?
Yet another reason for me to believe that the SD card adapter will never be released
Anyways... cool... I guess...
BTW, Jason.. just because you're not having problems now, doesn't mean you won't in the future... doesn't mean you will, but still... it's not like third party things have problems right from the start...
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06-26-2002, 01:35 PM
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#17
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The Greatest One
TheGame is offline
Location: Bakersfield CA
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I called it:
http://www.gametavern.net/forums/sho...ht=Memory+Card
Quote:
3) Gamecube's memory cards. Instead of releasing a "full" 8MB card, they release a 4mb card that can't handle ports. Why? Cause it costs them a handful or quarters to make, and they can sell it for $15 (which is a HUGE rip off). Why wait til this year to release the 251? So games can have memory that exceed 59 blocks, and people will have to go out and buy another rip off card at a rip off price. In 2003 they could do the same thing (it's not like most sports games on Xbox/Ps2 can fit on a 251 block card anyway).
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When is this 8MB card being released anyway?
how much you guys wanna bet there are games that will exceed 251blocks and force peeps to buy 8MB cards?
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"I have been saying this for some time, but customers are not interested in grand games with higher-quality graphics and sound and epic stories,"-Hiroshi Yamauchi
I AM TheGame, and I am THAT DAMN GOOD
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06-26-2002, 04:08 PM
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#18
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Knight
gekko is offline
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Supposed to be August in Japan. And there shouldn't be many games that exceed 251 blocks. That is 2MB worth of information. Exceeding 2MB with one game is rediculas.
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06-26-2002, 05:27 PM
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#19
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Village Idiot
DeathsHand is offline
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Quote:
Originally posted by gekko
Supposed to be August in Japan. And there shouldn't be many games that exceed 251 blocks. That is 2MB worth of information. Exceeding 2MB with one game is rediculas.
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Well of course there are sports games... and then I dunno what the NGC version will be like, but in my Baldur's Gate Dark Alliance game on PS2, I had like 4 characters saved or something, and it took up like 1.3 MB... That's not 2MB, but that's quite a lot for one game 
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06-26-2002, 05:52 PM
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#20
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Freaky me Freaky you
Jonbo298 is offline
Location: In the Cornfields of Iowa
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If I remember seeing right one time at Blockbuster, I saw on the back of the first WWF(E) game for PS2 it said Mem. Card - 8 Meg.:eek:
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Credit to Null for sig
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06-26-2002, 06:53 PM
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#21
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Knight
gekko is offline
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Quote:
Originally posted by DeathsHand
Well of course there are sports games... and then I dunno what the NGC version will be like, but in my Baldur's Gate Dark Alliance game on PS2, I had like 4 characters saved or something, and it took up like 1.3 MB... That's not 2MB, but that's quite a lot for one game
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But like... even Madden for PS2 doesn't take up 2MB. And that saves every single stat possible on every single player. Even with a game like that, the only reason I could see it taking more than 2MB is if you wanted to play multiple seasons/franchises and whatnot. But that's not a single save forcing you to buy a bigger card.
The 251 rules though. I had 4 filled (or within a couple blocks) and they all fit on a 251 nicely, and I still have 44 blocks open.
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06-26-2002, 07:00 PM
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#22
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Village Idiot
DeathsHand is offline
Location: Arlington, VA
Now Playing: Go Fish
Posts: 4,144
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Quote:
Originally posted by gekko
But like... even Madden for PS2 doesn't take up 2MB. And that saves every single stat possible on every single player. Even with a game like that, the only reason I could see it taking more than 2MB is if you wanted to play multiple seasons/franchises and whatnot. But that's not a single save forcing you to buy a bigger card.
The 251 rules though. I had 4 filled (or within a couple blocks) and they all fit on a 251 nicely, and I still have 44 blocks open.
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Yeah I know most games won't take up a whole memory card, but still, if game save files do end up getting bigger as different kinds of games come out and such, even if a game save takes up like... half a MB... or 1 MB... it means you'd only be able to fit like 2-4 saves on each one... which still isn't very much...
I mean most game saves won't take up that much, but still...
Really I think a 2MB cards might be enough for most people, at least when you look at how much space most NGC games take up now... but who knows... sports fans and such will still be upset, probably...
and BTW, I could have sworn that my franchise in madden took up like... 2500KB or something  I dunno, that was awhile back... I can't remember for sure... maybe it was 1500KB
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06-27-2002, 01:35 PM
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#23
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The Greatest One
TheGame is offline
Location: Bakersfield CA
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Quote:
Originally posted by gekko
But like... even Madden for PS2 doesn't take up 2MB. And that saves every single stat possible on every single player.
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Umm... no it doesn't... Madden for Ps2's franchise mode is around 2,500kb... NCAA's franchise mode is 4,500kb...
That two games I know I'm going to buy (maybe not on Cube, but eh) that exceed 251 blocks.
NBA Live is over 2,000 also, hell, almost every EA Sport game with Create-a-player and a franchise mode uses more than 2,000 blocks.
Sega Sports don't that that much because they use short cuts like excluding created players from franchise mode, and not having generated rookies or the ability to import rookies. (it's all saved on the disk)
I prefer the EA way... but anyways, back on topic, some games will exceed 251.
__________________
"I have been saying this for some time, but customers are not interested in grand games with higher-quality graphics and sound and epic stories,"-Hiroshi Yamauchi
I AM TheGame, and I am THAT DAMN GOOD
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