1. i thought cell shading was aposed to textures? as in instead of using textures they use cell shades. so they're like totally differnt things. maybe not. doesnt really matter anyway.
couple things to note. (i'll just refer to them as textures. if they are or arent)
It isnt so much that the textures are better on ZOE, is that the things there are more detailed by design that they put the textures on. Zelda (things like Link) arent as detailed to begin with. so it looks much more plain (cuz it is)
2nd. i cant say this for sure. But BASED on past games of both series. Zelda worlds are a whole lot bigger. and prolly for zelda you have to look at the Whole instead of just parts.
Now i dont mind the cell shaded look. some of it looks VERY nice. But i wish they coulda designed the characters a little more like how they were before. like........
Take Dark Cloud for example. it was normal more realistic look as we'll say OOT was for zelda.
Now Dark Cloud 2 is also cell shaded (at least the Characters are. not sure if the whole game is), but now thier characters look are much more nicer looking. still cell shaded. but more anime look to them.
Dark Cloud 2
Note how thoes characters just look much more likable.
if they had done zelda with more of that look and cell shaded. id of LOVED the look.
dont get me wrong. im sure i will love this game. and i Do love the cell shaded look on this Zelda. expecially when it gets to some of the effects. i just wish they coulda looked a somewhat more (whats the word here?) realisically cell shaded?