Go Back   GameTavern > House Specials > Video Gaming
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next

Old 05-01-2003, 08:06 PM   #13
Shadow_Link
The PsYcHo
 
Shadow_Link's Avatar
 
Shadow_Link is offline
Location: Event Horizon (London, UK)
Now Playing:
Posts: 1,508
Default

IGNcube: Everyone loved Eternal Darkness. It was critically acclaimed across the board. You guys just won the award for best storyline. Why didn't the game sell better?

Denis Dyack: That's a good question and one that we've put a lot of thought into. Certainly it didn't sell horribly, thank God, but I look at it like a very successful independent film. My favorite film of all-time is Blade Runner. I'm a really big fan of the movie and think it was absolutely way ahead of its time. However, it failed at the box office. It failed horribly.

So we look at Eternal Darkness and we know what we can do to change things. Certainly keeping the content in there is not going to be a problem, but we're probably in the future not going to be quite as subtle. When I look around the IGN boards about Eternal Darkness, I see questions in there and think, well, wasn't that obvious? Some of the things we put in that we thought were sneaky people haven't even noticed yet. So we think that maybe we were too subtle and that maybe we need to put more action in.

If you look at games that I personally find very appealing, like Metal Gear Solid, they have huge amounts of flash and they've got the content as well. So I think that's the direction we're going to go in next time.


LOL, Dyak's a sly one!
  Reply With Quote
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump



All times are GMT -4. The time now is 09:35 PM.


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern