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Old 06-01-2003, 06:11 PM   #16
bobcat
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Quote:
Originally posted by Perfect Stu
Didn't Eternal Darkness get like a 9.6-9.7 from IGN? In that case, how could it possibly be 'way underrated?'
.4 /10 goes a long way u know
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Old 06-01-2003, 06:54 PM   #17
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Quote:
Originally posted by bobcat
.4 /10 goes a long way u know
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Old 06-01-2003, 09:08 PM   #18
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Alot of people complained about the game and alot of reviewers liked it. Thats why to some, its underrated.
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Old 06-02-2003, 04:06 AM   #19
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Overrated.... maybe because it was the first so called "great" GCN game. I thought it was ok, nothing special, just an average good game. But people acted like it was much better than it realy is.
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Old 06-02-2003, 08:28 AM   #20
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I liked the story. The gameplay got annoying at times though..
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Old 06-02-2003, 09:51 AM   #21
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Well at least underrated by the people who bought it other than reviewers, and me.

I never had to act like it was anything but what it was.
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Old 06-10-2003, 03:30 PM   #22
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I just started playing it... Got to the Aribian girl... whose a dancer part. It sucks.. bad. I mean what the hell are those stupid consistant trap sthat have NO point to them. Story is very intresting... no doubts about it. Gameplay on the other hand... the fighting is better than Silent Hill or RE... but damn levels with traps!! AAARRRGGGHHH!!

It's turning me off dammit
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Old 06-10-2003, 03:42 PM   #23
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Quote:
Originally posted by tarakan69
I just started playing it... Got to the Aribian girl... whose a dancer part. It sucks.. bad. I mean what the hell are those stupid consistant trap sthat have NO point to them. Story is very intresting... no doubts about it. Gameplay on the other hand... the fighting is better than Silent Hill or RE... but damn levels with traps!! AAARRRGGGHHH!!

It's turning me off dammit

There are only two levels with traps so don't worry.

And they do have a point. Its an ancient temple protecting a god. Its going to have traps. Just be careful and look at the floor. You can see the tiles that set off the traps. You can dodge most of them and the ones you can't don't set off anything difficult to avoid.
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Old 06-10-2003, 03:53 PM   #24
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Quote:
Originally posted by Ginkasa
There are only two levels with traps so don't worry.

And they do have a point. Its an ancient temple protecting a god. Its going to have traps. Just be careful and look at the floor. You can see the tiles that set off the traps. You can dodge most of them and the ones you can't don't set off anything difficult to avoid.
Well my character got "stuck" in one of these traps and die because she couldn't move. Also how do you save in the game!! I skimmed through the manual but can't find it.


Also ONE BIG flaw of the game is that it has the insanity bar shown to the player. It makes insanity feel like a generic nyproduct. It eleminates the feeling of surprise associated with the genre.

Still a great 20 euros buy.
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Old 06-10-2003, 04:16 PM   #25
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You hit start to bring up the menu. You hit L or R to flip through the menu pages until you come to one that has "Save and Load" on it. You save there...


I've never gotten "stuck" in a trap...


*shrugs and walks away*
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Old 06-10-2003, 04:26 PM   #26
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Quote:
Originally posted by Ginkasa
I've never gotten "stuck" in a trap...
Me either, but I've gotten stuck being hit by enemies over and over again because the hit recovery time sucks so much ass it's not even funny...
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Old 06-10-2003, 05:13 PM   #27
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Quote:
I just started playing it... Got to the Aribian girl... whose a dancer part. It sucks.. bad. I mean what the hell are those stupid consistant trap sthat have NO point to them. Story is very intresting... no doubts about it. Gameplay on the other hand... the fighting is better than Silent Hill or RE... but damn levels with traps!! AAARRRGGGHHH!!

It's turning me off dammit
Wow.. you hit the traps? Sorry, don't blame the game. Blame yourself.
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Old 06-10-2003, 05:37 PM   #28
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I hate Edwin Lindsey's chapter. The traps there suck ass
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