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Old 07-01-2003, 03:44 PM   #1
Ginkasa
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DK64 was the first game that needed it. Rogue Squadron came out before DK64 and was capable of using it.

I remember because I got RS for Christmas the year it came out and wanted the Expansion Pack but we couldn't find it. But when DK64 came out later I bought it (and the Expansion Pack with it of course) and then used it for Rogue Squadron.

*shrugs and walks away*
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Re: GameCube SP? Wonder what this is about.
Old 07-01-2003, 05:20 PM   #2
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Default Re: GameCube SP? Wonder what this is about.

Was there extra levels or something for RS? Because I do not recall this..
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Old 07-01-2003, 05:28 PM   #3
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Default Re: GameCube SP? Wonder what this is about.

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Originally Posted by Joeiss
Was there extra levels or something for RS? Because I do not recall this..
It probably just made it run 1FPS faster...
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Old 07-01-2003, 05:39 PM   #4
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No, no extra levels. But there was one part in the first level where, if you didn't have the EP, it was split into two sections and you only get switch the different sections when the mission moved you there. If you had the EP, you could fly freely between the two.

The fighters were also slightly more detailed and clearer. Without the EP, the X-Wings wings looked pixelated. The wings would in the "down one left one" kind of diagonal pattern... The EP fixed that.

The differences aren't huge if you just start playing with it, but if you play a level with the EP, go ot menu and turn the better graphics off, then play that level again its noticable.

*shrugs and walks away*
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Re: GameCube SP? Wonder what this is about.
Old 07-01-2003, 05:47 PM   #5
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Default Re: GameCube SP? Wonder what this is about.

RS W/O the xpac was jagariffic. It looked a lot better with the expansion pac. Turok 2 was another one of the early games to use it but the first was NFLQBclub 99 (the only qb club ever that could actually pass for a decent football game.)

DKC and MM were the only games to need the xpac (I think) and PD needed it for almost all but the most basic multiplayer (you couldn't even play the single player without it.)

Nintendo didn't really get an 80$ pop from xpac games. They got the same pop they always got and then maybe once (not everyone bought the xpac) they got the pop.



Funny, I just threw my second xpac (the one I got for free with dk64 because nintendo refused to sell the game without the pac) away yesterday.



As for the GCNSP I highly doubt it. It would be nice and all but it's going to cost a lot of money for nintendo to put it together and it's still not going to make much of a dent against sony. I think the far more interesting story on IGN were the ms/nintendo team up next gen rumors, even though they're even more far fetched.
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Old 07-01-2003, 10:06 PM   #6
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Default Re: GameCube SP? Wonder what this is about.

After what Nintendo did with Rare, anything is possible. But it might be nice if Nintendo partnered with MS only for Console gaming. But then again, its MS, and I really don't want Nintendo fooling around with MS.
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Old 07-01-2003, 10:58 PM   #7
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Default Re: GameCube SP? Wonder what this is about.

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After what Nintendo did with Rare, anything is possible. But it might be nice if Nintendo partnered with MS only for Console gaming. But then again, its MS, and I really don't want Nintendo fooling around with MS.
Let me get this straight.

You'd pass up the opertunity to get Metorid Prime 3 and Halo 3 on the same system?
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Old 07-02-2003, 12:10 AM   #8
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Default Re: GameCube SP? Wonder what this is about.

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Let me get this straight.

You'd pass up the opertunity to get Metorid Prime 3 and Halo 3 on the same system?
Metroid (insert name here) is fine where it belongs. But I'm not a big Halo person. My (former) friend has it, I played it a few times, but I would rather have Perfect Dark (with a better frame rate of course). There are tons of Halo "legions", but I'm not one of them.
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