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Re: GameCube SP? Wonder what this is about. |
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07-01-2003, 05:28 PM
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#1
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Village Idiot
DeathsHand is offline
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Re: GameCube SP? Wonder what this is about.
Quote:
Originally Posted by Joeiss
Was there extra levels or something for RS? Because I do not recall this..
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It probably just made it run 1FPS faster...
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07-01-2003, 05:39 PM
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#2
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Link1130
Ginkasa is offline
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No, no extra levels. But there was one part in the first level where, if you didn't have the EP, it was split into two sections and you only get switch the different sections when the mission moved you there. If you had the EP, you could fly freely between the two.
The fighters were also slightly more detailed and clearer. Without the EP, the X-Wings wings looked pixelated. The wings would in the "down one left one" kind of diagonal pattern... The EP fixed that.
The differences aren't huge if you just start playing with it, but if you play a level with the EP, go ot menu and turn the better graphics off, then play that level again its noticable.
*shrugs and walks away*
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Re: GameCube SP? Wonder what this is about. |
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07-01-2003, 05:47 PM
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#3
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Knight
Stonecutter is offline
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Re: GameCube SP? Wonder what this is about.
RS W/O the xpac was jagariffic. It looked a lot better with the expansion pac. Turok 2 was another one of the early games to use it but the first was NFLQBclub 99 (the only qb club ever that could actually pass for a decent football game.)
DKC and MM were the only games to need the xpac (I think) and PD needed it for almost all but the most basic multiplayer (you couldn't even play the single player without it.)
Nintendo didn't really get an 80$ pop from xpac games. They got the same pop they always got and then maybe once (not everyone bought the xpac) they got the pop.
Funny, I just threw my second xpac (the one I got for free with dk64 because nintendo refused to sell the game without the pac) away yesterday.
As for the GCNSP I highly doubt it. It would be nice and all but it's going to cost a lot of money for nintendo to put it together and it's still not going to make much of a dent against sony. I think the far more interesting story on IGN were the ms/nintendo team up next gen rumors, even though they're even more far fetched.
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Re: GameCube SP? Wonder what this is about. |
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07-01-2003, 10:06 PM
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#4
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Freaky me Freaky you
Jonbo298 is offline
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Re: GameCube SP? Wonder what this is about.
After what Nintendo did with Rare, anything is possible. But it might be nice if Nintendo partnered with MS only for Console gaming. But then again, its MS, and I really don't want Nintendo fooling around with MS. 
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Re: GameCube SP? Wonder what this is about. |
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07-01-2003, 10:58 PM
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#5
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Knight
Stonecutter is offline
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Re: GameCube SP? Wonder what this is about.
Quote:
Originally Posted by Jonbo298
After what Nintendo did with Rare, anything is possible. But it might be nice if Nintendo partnered with MS only for Console gaming. But then again, its MS, and I really don't want Nintendo fooling around with MS. 
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Let me get this straight.
You'd pass up the opertunity to get Metorid Prime 3 and Halo 3 on the same system?
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Re: GameCube SP? Wonder what this is about. |
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07-02-2003, 12:10 AM
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#6
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Freaky me Freaky you
Jonbo298 is offline
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Re: GameCube SP? Wonder what this is about.
Quote:
Originally Posted by Stonecutter
Let me get this straight.
You'd pass up the opertunity to get Metorid Prime 3 and Halo 3 on the same system?
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Metroid (insert name here) is fine where it belongs. But I'm not a big Halo person. My (former) friend has it, I played it a few times, but I would rather have Perfect Dark (with a better frame rate of course). There are tons of Halo "legions", but I'm not one of them.
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Re: GameCube SP? Wonder what this is about. |
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07-02-2003, 12:43 AM
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#7
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Pinned by Dyne on Festivus
Joeiss is offline
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Re: GameCube SP? Wonder what this is about.
Well then, wouldn't you still want Nintendo and MS to join up so you could play the next next Metroid and the next next Perfect Dark on one system?
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Re: GameCube SP? Wonder what this is about. |
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07-02-2003, 12:59 AM
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#8
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Freaky me Freaky you
Jonbo298 is offline
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Re: GameCube SP? Wonder what this is about.
Quote:
Originally Posted by Joeiss
Well then, wouldn't you still want Nintendo and MS to join up so you could play the next next Metroid and the next next Perfect Dark on one system?
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Well, I dont know how the next PD will turn out. A chunk of the original (back when PD was being made) Rare employees either left after the game came out or after Nintendo sent Rare away. I've noticed on their site that they are hiring for certain positions. I personally don't think Rare will get back to the "goodness" that it was back in the '64 days. But I don't want to start a whole new argument.
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Re: GameCube SP? Wonder what this is about. |
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07-02-2003, 11:04 AM
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#9
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Retired *********
Xantar is offline
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Re: GameCube SP? Wonder what this is about.
Quote:
Originally Posted by Joeiss
Well then, wouldn't you still want Nintendo and MS to join up so you could play the next next Metroid and the next next Perfect Dark on one system?
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On the other hand, if Nintendo and Microsoft join forces, they won't be competing with each other any more. If Nintendo could have gotten away with it, I'm sure they would have stayed with the N64 tactics of delaying, delaying and delaying some more and not developing new franchises. And that just might have happened if Nintendo had only Sony to deal with. They made enough profits last generation, after all.
We can't know for sure what might have happened if Microsoft had never entered the market or what will happen if the two companies join forces, but I have a feeling that a lot of the improvements in Nintendo's software development such as fewer delays, more exclusive games being pumped out and more mature games is the result of them having a fire lit under their seat.
So we wouldn't have the next Perfect Dark and the next Metroid on the same system. On the other hand, a merger might mean we wouldn't see Too Human. Why would "Nintendosoft" need Silicon Knights games when they have the resources of Rareware and bunches of other developers already?
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