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Re: Space Madness Round 1 - Strange Transmission
Old 06-25-2008, 11:42 PM   #1
Vampyr
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Default Re: Space Madness Round 1 - Strange Transmission

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Originally Posted by jeepnut View Post
No one had a problem with Uber because up until just recently, he wasn't even participating. Can't miss someone who doesn't participate. Swan on the other hand is participating and got voted off rather early in the previous game. I wouldn't have any problem voting for him, but it kinda sucks to get voted off in the first round of both games.
Hrrm, I didn't realize he got voted out first time last time.

But it still doesn't explain why Typh came out so adamantly for him.

Or why Swan was so blatantly crazy early in the thread. :\
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Re: Space Madness Round 1 - Strange Transmission
Old 06-25-2008, 11:45 PM   #2
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Default Re: Space Madness Round 1 - Strange Transmission

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Originally Posted by Vampyr View Post
Hrrm, I didn't realize he got voted out first time last time.

But it still doesn't explain why Typh came out so adamantly for him.

Or why Swan was so blatantly crazy early in the thread. :\
Did you not read?
Dont try throw my name out there to make it out like I'm trying to protect him.

I even said it has NOTHING to do with who it was. You could have told people to vote for Germy, and I would have done the same thing. If this was reversed, and it was for Uber paddler, it would have been the same.

It wasnt WHO you were getting them to vote for.
It was THE FACT you were getting them to vote for someone.
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Re: Space Madness Round 1 - Strange Transmission
Old 06-25-2008, 11:44 PM   #3
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Default Re: Space Madness Round 1 - Strange Transmission

The problem with Uber, is that he wasn't participating. People joined general concensus and started voting for him. Building alliances.

But then he started actually playing, so people were reluctant to change their votes away from him. And it just so happened, there you were - trying to tell people who to vote for, opposed to letting them choose for themselves.

And then you come in saying "No, Vote for Swan", and suddenly have people following you, for no reason at all.

And now, here you are, trying to save yourself with a roundabout way of reasoning, that doesnt explain your actual motive.
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Re: Space Madness Round 1 - Strange Transmission
Old 06-25-2008, 11:44 PM   #4
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Default Re: Space Madness Round 1 - Strange Transmission

Not to defend the drug runner, but I do believe that I was the first passenger on this merry ship to vote for Swan. The accusations trust upon Vampyr are uncalled for my good men. Quite illogical to attack him. Illogical to the point of being crazy perhaps? Now where is my tea?
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Re: Space Madness Round 1 - Strange Transmission
Old 06-25-2008, 11:48 PM   #5
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Default Re: Space Madness Round 1 - Strange Transmission

But we can't ensure that can we? You could be lying.
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Re: Space Madness Round 1 - Strange Transmission
Old 06-25-2008, 11:50 PM   #6
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Default Re: Space Madness Round 1 - Strange Transmission

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Originally Posted by Fyacin View Post
But we can't ensure that can we? You could be lying.
Of course not.
Just like you can't ensure that Vampyr is trying to manipulate you all under his wing for getting you to vote for Swan, who he admitted he just picked out of thin air.

Those who voted for Uber, didnt pick him at random. We voted for him because he wasnt participating. We had a reason.

Vampyr, didn't.
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Re: Space Madness Round 1 - Strange Transmission
Old 06-25-2008, 11:59 PM   #7
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Default Re: Space Madness Round 1 - Strange Transmission

So, erm. Have any of you mates considered that acting like a homicidal mob is probably exactly what these crazies want us to do?

!Clarification Do we have to kill someone?
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Re: Space Madness Round 1 - Strange Transmission
Old 06-26-2008, 12:03 AM   #8
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Default Re: Space Madness Round 1 - Strange Transmission

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Originally Posted by Fyacin View Post
So, erm. Have any of you mates considered that acting like a homicidal mob is probably exactly what these crazies want us to do?

!Clarification Do we have to kill someone?
Yes, we have to kill someone.
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Re: Space Madness Round 1 - Strange Transmission
Old 06-26-2008, 12:05 AM   #9
Vampyr
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Default Re: Space Madness Round 1 - Strange Transmission

Well, we'll see how this goes over night. I'm off to bed, will probably be back on around 7:30 or 8 AM tomorrow.
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Re: Space Madness Round 1 - Strange Transmission
Old 06-26-2008, 12:00 AM   #10
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Default Re: Space Madness Round 1 - Strange Transmission

 

Re: Space Madness Round 1 - Strange Transmission
Old 06-26-2008, 12:08 AM   #11
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Default Re: Space Madness Round 1 - Strange Transmission

Ok, this clusterfuck is not conducive to decision-making, so !retract Swan.
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Re: Space Madness Round 1 - Strange Transmission
Old 06-26-2008, 12:28 AM   #12
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Default Re: Space Madness Round 1 - Strange Transmission

Remember the lesson from the last game, my good men. It was the Others who kept quiet and didn't theorize much at all. The Innocents, on the other hand, theorized left and right trying to figure out who the Others were. Theorizing a lot makes you look suspicious, and so we ended up voting off Innocents who were suspicious only because they said a lot. It was a few rounds in before we figured out that the ones saying the most were probably innocent.

Perhaps the crazies know that, and have thus switched their strategy to fool everyone. They certainly know it now that I said it. But I still think it makes more sense to try to go along and be noticed as little as possible.

More than anything else, however, I am intrigued by the mechanics of this game. Not knowing the state of sanity of those we vote off puts the Sanes at a disadvantage. Thus, in order to even it out for the Sanes, the Crazies would also have to have some kind of disadvantage.

My question is, what is the Crazies' disadvantage?


Seems like the most likely possibility, considering Sir Dylflon's reluctance to clarify it, is that the Crazies don't know who the other Crazies are, as the Others did in the last game.

I also believe Sir Dylflon said something along those lines when he first wrote about this new game at the end of the last game.
 

Re: Space Madness Round 1 - Strange Transmission
Old 06-26-2008, 12:49 AM   #13
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Default Re: Space Madness Round 1 - Strange Transmission

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Originally Posted by manasecret View Post
Remember the lesson from the last game, my good men. It was the Others who kept quiet and didn't theorize much at all. The Innocents, on the other hand, theorized left and right trying to figure out who the Others were. Theorizing a lot makes you look suspicious, and so we ended up voting off Innocents who were suspicious only because they said a lot. It was a few rounds in before we figured out that the ones saying the most were probably innocent.

Perhaps the crazies know that, and have thus switched their strategy to fool everyone. They certainly know it now that I said it. But I still think it makes more sense to try to go along and be noticed as little as possible.

More than anything else, however, I am intrigued by the mechanics of this game. Not knowing the state of sanity of those we vote off puts the Sanes at a disadvantage. Thus, in order to even it out for the Sanes, the Crazies would also have to have some kind of disadvantage.

My question is, what is the Crazies' disadvantage?


Seems like the most likely possibility, considering Sir Dylflon's reluctance to clarify it, is that the Crazies don't know who the other Crazies are, as the Others did in the last game.

I also believe Sir Dylflon said something along those lines when he first wrote about this new game at the end of the last game.
The crazies disadvantage may also be numbers. Maybe there are a lot fewer of them this round.

Also, speaking as an Other from the previous game, I can confirm your assessment of our strategy. Honestly, the more active people stick in your mind, so you think to vote for them. It behooves the bad guys to remain as unnoticed as possible so that people look them over. That was my goal. The innocents on the other hand are trying to anyway possible to rationalize their movements to the others so as to not draw ire.
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Re: Space Madness Round 1 - Strange Transmission
Old 06-26-2008, 12:52 AM   #14
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Default Re: Space Madness Round 1 - Strange Transmission

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Originally Posted by jeepnut View Post
The crazies disadvantage may also be numbers. Maybe there are a lot fewer of them this round.
How would you know?

Jeepnut's crazy confirmed.
 

Re: Space Madness Round 1 - Strange Transmission
Old 06-26-2008, 12:31 AM   #15
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Default Re: Space Madness Round 1 - Strange Transmission

!retract Swan

I was just trying to look cool since everyone seemed to be doing it.
 
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