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Re: BaB Presents: Where'd Wii go Wrong
Old 04-10-2008, 03:10 AM   #1
BreakABone
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Default Re: BaB Presents: Where'd Wii go Wrong

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Originally Posted by Perfect Stu View Post
It was a big step for gaming...because it introduced a bunch of new gamers to adopt a different way to play. I dont think motion controllers should nor will become the standard in gaming...but the demand was obviously there and Nintendo was able to find a way to meet it. And for that, they're seeing the rewards ($$$).
If that is the case. Why did Sony release the Sixaxis? And rumors of Microsoft coming out with their own motion controller for the 360?

I'm just curious, I know Strangler owns one.

And Bond has played one like once or twice.

But do you own or played the Wii?
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Re: BaB Presents: Where'd Wii go Wrong
Old 04-10-2008, 03:29 PM   #2
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Default Re: BaB Presents: Where'd Wii go Wrong

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Originally Posted by BreakABone View Post
If that is the case. Why did Sony release the Sixaxis? And rumors of Microsoft coming out with their own motion controller for the 360?

I'm just curious, I know Strangler owns one.

And Bond has played one like once or twice.

But do you own or played the Wii?
Don't own one. I've played it about a half dozen times.
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Re: BaB Presents: Where'd Wii go Wrong
Old 04-12-2008, 10:01 PM   #3
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Default Re: BaB Presents: Where'd Wii go Wrong

Since this thread seems to be dying down

I am curious to see what those who think the Wii was a bad move, think about Sony and Microsoft (rumored) move to motion controllers as well.

Is it just a ploy to take away marketshare/mindshare from Nintendo or do these companies see motions as a legit future?
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Re: BaB Presents: Where'd Wii go Wrong
Old 04-12-2008, 10:08 PM   #4
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Default Re: BaB Presents: Where'd Wii go Wrong

Ugh, Sony and Microsoft don't need to touch motion controllers. Sony implemented it alright I guess but it's only good on a smaller scale like in games like Army of Two where you flick the controller to reload, or in Ratchet where you guide yourself in the air. But they have proven that it doesn't work in a larger role, like in Lair.

Microsoft just needs to not worry about it period. They are too late to the Motion sensor party IMO. They're coming into year 3 of the 360's life and they just need to stick with what they started with.

Edit: I totally read what you said wrong BaB... oops!

Last edited by Aladuf : 04-12-2008 at 10:19 PM.
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Re: BaB Presents: Where'd Wii go Wrong
Old 04-12-2008, 11:55 PM   #5
Perfect Stu
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Default Re: BaB Presents: Where'd Wii go Wrong

There's definitely a place for motion controls in gaming, I just don't think it will ever be the only option. I would never want to have to play a game like Madden with motion controls...if I want to move my arm in a throwing motion, I would much prefer to be throwing an actual football.
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Re: BaB Presents: Where'd Wii go Wrong
Old 04-16-2008, 03:04 AM   #6
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Default Re: BaB Presents: Where'd Wii go Wrong

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Originally Posted by thatmariolover View Post
I'd argue that the Wiimote by itself was a bigger step for gaming than an evolution of graphical prowess ever will be. How you play a game is equally important to what you're playing. The issue is how they're marketing what to do with that technology. Most of the time it's used as more of a gimmick instead of using it intelligently like Metroid Prime 3, Super Mario Galaxy, and The Godfather. Even Zelda could have used it better in a few instances.
The Wiimote is just a superior adaptation of what has been available in arcades for a long long time. I don't think motion control will ever become the standard for gaming until we can completely emerge ourselves in a virtual world.

As it stands, the Wiimote has the edge over a standard controller for a couple of games. It breaks even on a couple more. And for the rest, I think the majority of the world would rather have a good old fashioned controller.
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Re: BaB Presents: Where'd Wii go Wrong
Old 04-16-2008, 04:07 PM   #7
BreakABone
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Default Re: BaB Presents: Where'd Wii go Wrong

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Originally Posted by KillerGremlin View Post
The Wiimote is just a superior adaptation of what has been available in arcades for a long long time. I don't think motion control will ever become the standard for gaming until we can completely emerge ourselves in a virtual world.

As it stands, the Wiimote has the edge over a standard controller for a couple of games. It breaks even on a couple more. And for the rest, I think the majority of the world would rather have a good old fashioned controller.
I always thought the appeal of the Wiimote was that it bought that arcade type of experience home. And in essence, arcadey (read somewhat easy to pick up and play games) have truly shined on the Wii.

As for the Wiimote and its benefits/disadvantages over normal controllers. Yeah, I can see it, but as it has been for a while it is also about preferences as well. I mean even "traditional" controls can be a bit iffy. I like the 360 controller but never really liked the Dual Shock design.

Quote:
Originally Posted by Perfect Stu View Post
There's definitely a place for motion controls in gaming, I just don't think it will ever be the only option. I would never want to have to play a game like Madden with motion controls...if I want to move my arm in a throwing motion, I would much prefer to be throwing an actual football.
I don't think it will ever be the only option. Hell, it isn't the only option for the Wii.
As for the football example, I guess it really depends on how the motions work. I thought Madden Wii was fine but still not a football game fan.
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