Go Back   GameTavern > House Specials > Video Gaming
Reply
 
Thread Tools Display Modes

Re: Zelda: Spirit Tracks
Old 12-05-2009, 11:34 PM   #1
BreakABone
Living Legend
 
BreakABone's Avatar
 
BreakABone is offline
Location: Resident of Alfred.. Yes the town named after Batman's butler
Now Playing:
Posts: 10,317
Default Re: Zelda: Spirit Tracks

Quote:
Originally Posted by Vampyr View Post
Yeah, I'm probably not going to be picking this up...especially after hearing your description.

There needs to be some real innovation with Zelda, especially on the handheld ones. The Oracle games were really awesome. They took place in two totally unique worlds, they had about 60 rings you could collect that gave you all sorts of powers, and the rod/harp were really fun gameplay mechanics. Not to mention you could pick one of three pets to use throughout the game.
So just curious... though guess we've been debating this in the other thread, what would you like to see to change up Zelda?

Not disagreeing with you, but I know a part of the problem with a legacy franchise like Zelda is people wanna see change, but they also want it to stick with the core gameplay mechanics.

Unless you just want a completely new style of game.

Also, I am still debating this game. Want to pick it up, but it has a central dungeon like PH, which wasn't fun, but you don't need to replay sections.. so who knows.
__________________

Dyne on Canada's favorite pasttime,
Quote:
I loved ramming into animals as they ran away
  Reply With Quote

Re: Zelda: Spirit Tracks
Old 12-06-2009, 03:20 AM   #2
Vampyr
Abra Kadabra
 
Vampyr's Avatar
 
Vampyr is offline
Location: Johto
Now Playing: Xenogears
Posts: 5,593
Default Re: Zelda: Spirit Tracks

Quote:
Originally Posted by BreakABone View Post
So just curious... though guess we've been debating this in the other thread, what would you like to see to change up Zelda?

Not disagreeing with you, but I know a part of the problem with a legacy franchise like Zelda is people wanna see change, but they also want it to stick with the core gameplay mechanics.

Unless you just want a completely new style of game.

Also, I am still debating this game. Want to pick it up, but it has a central dungeon like PH, which wasn't fun, but you don't need to replay sections.. so who knows.
Well, sort of like I mentioned about the Oracle games. They pretty much had the exact same game play, with the addition of some different items (which basically every zelda game does), plus the rings, the three pets, and two different worlds. One also had a time travel component which affected how you solved puzzles (not necessarily new, but they did it well), and then the Season's game let you change between the four seasons to solve certain puzzles.

Another reason I won't get it is because I'm getting tired of the way those look, I miss the look and feel of the older handheld Zelda's.
__________________
3DS Friend Code: 2707-1776-3011
Nintendo ID: Valabrax
  Reply With Quote

Re: Zelda: Spirit Tracks
Old 12-06-2009, 03:25 AM   #3
TheSlyMoogle
Knight
 
TheSlyMoogle's Avatar
 
TheSlyMoogle is offline
Location: Morehead, KY
Now Playing: Valkyrie Profile: Covenant of the Plume
Posts: 2,000
Default Re: Zelda: Spirit Tracks

Quote:
Originally Posted by BreakABone View Post
So just curious... though guess we've been debating this in the other thread, what would you like to see to change up Zelda?

Not disagreeing with you, but I know a part of the problem with a legacy franchise like Zelda is people wanna see change, but they also want it to stick with the core gameplay mechanics.

Unless you just want a completely new style of game.

Also, I am still debating this game. Want to pick it up, but it has a central dungeon like PH, which wasn't fun, but you don't need to replay sections.. so who knows.
I know I just said a lot of this in MSN but for others:

I really want to see some actual puzzle innovation. They tried in ST but basically you end up with the new thing being really simple logic puzzles.

You know the stuff you did in school like with 5 people standing there and you had to pick out who was who. Like "Sam is tallest" "Brian is standing on the left side of Sam" etc. Just it's super easy, and I'm not opposed to those type of puzzles, but unfortunately I've also always been really good at logic stuff like that. I dunno. Not opposed to that stuff, but nintendo please try harder.

Also the central dungeon is probably the most fun thing about the game so far.

There is a musical instrument again by the way. They could have done much more with the musical part of the game though, especially with touch screen but... Meh.

I would take a whole new game. Link doesn't have a sword or shield and starts wielding fucking nunchucks, anything. I would take it.

Also really sick of items you find in dungeons only being used in said dungeon like earl said.

Oh well.
__________________
Guilty Gear Anyone?
  Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump



All times are GMT -4. The time now is 05:01 PM.


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern