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Re: Zelda: Spirit Tracks |
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12-08-2009, 03:29 PM
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#1
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Link1130
Ginkasa is offline
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Re: Zelda: Spirit Tracks
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Originally Posted by Thespis721
Ganon (I'm sorry, but every time they try and create a story outside of Ganon, it seems to fall flat)
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I disagree. Link's Awakening and Majora's Mask (which have nothing to do with Hyrule or Zelda, much less Ganon) have the most poignant and emotional stories out of any of the other Zelda titles, except for maybe The Wind Waker.
Re: The Sly Moogle
I think you could make an argument for both experimenting in both formats. Handheld games would be better off experimenting with gimmicky, one-off ideas like linked-games (OoS and OoA) or changing your size (TMC) that won't carry on for the rest of the series. I think if Nintendo wants to alter the way future Zelda games are made or change the inherent formula they need to do it on the console to make the biggest impact.
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Re: Zelda: Spirit Tracks |
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12-08-2009, 06:19 PM
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#2
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Knight
TheSlyMoogle is offline
Location: Morehead, KY
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Re: Zelda: Spirit Tracks
Windwaker and Mask were good fucking games, aside from the boat in windwaker and the fucking triforce gauntlet at the end of the game. Other than that I loved windwaker. Mask was very good. Mostly it was entirely based on subquests and fetch type quests but it was good. Basically they had a lot of aspects to them that were departures from the series. Both of them equally different. Windwaker had a great story, a lot of fun, and the animation was great I don't care what anyone says, cel shading hasn't been done that well before and since that game. I'm sorry so many people couldn't get past the cartoon look but it added so much to the game. Mask was great too in that it focused so much on side events and the time aspect was awesome, and it did have a really touching story. Link just wanted his Navi back... Is that too much to ask for?
Unfortunately now they're just recycling those tired ass gimmicks and it's getting old.
I see OoT as the perfect Zelda. It basically should have been the last time they tried to make Zelda in the same way that they kept doing it. Everyone complains how the successive games just aren't like OoT. Well that's okay. It was Zelda perfection, and then Master quest came along and just made it even better. Master quest was so fucking hard. I feel there's not anything more that can be squeezed out of that.
I just see Twilight as a flaming pile of beautiful garbage. It's the worst offender. Useless weapons, stupid side-quests, boring story really. It was just a beautiful fucking game and decently fun while it lasted. When I finished it I just felt empty inside. Same with Phantom Hourglass and Spirit Tracks.
I don't know.
I think I'll just go play shadow of colossus again. That game makes me happy in ways I still don't understand.
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Re: Zelda: Spirit Tracks |
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12-08-2009, 08:14 PM
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#3
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Living Legend
BreakABone is offline
Location: Resident of Alfred.. Yes the town named after Batman's butler
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Re: Zelda: Spirit Tracks
Quote:
Originally Posted by TheSlyMoogle
Windwaker and Mask were good fucking games, aside from the boat in windwaker and the fucking triforce gauntlet at the end of the game. Other than that I loved windwaker. Mask was very good. Mostly it was entirely based on subquests and fetch type quests but it was good. Basically they had a lot of aspects to them that were departures from the series. Both of them equally different. Windwaker had a great story, a lot of fun, and the animation was great I don't care what anyone says, cel shading hasn't been done that well before and since that game. I'm sorry so many people couldn't get past the cartoon look but it added so much to the game. Mask was great too in that it focused so much on side events and the time aspect was awesome, and it did have a really touching story. Link just wanted his Navi back... Is that too much to ask for?
Unfortunately now they're just recycling those tired ass gimmicks and it's getting old.
I see OoT as the perfect Zelda. It basically should have been the last time they tried to make Zelda in the same way that they kept doing it. Everyone complains how the successive games just aren't like OoT. Well that's okay. It was Zelda perfection, and then Master quest came along and just made it even better. Master quest was so fucking hard. I feel there's not anything more that can be squeezed out of that.
I just see Twilight as a flaming pile of beautiful garbage. It's the worst offender. Useless weapons, stupid side-quests, boring story really. It was just a beautiful fucking game and decently fun while it lasted. When I finished it I just felt empty inside. Same with Phantom Hourglass and Spirit Tracks.
I don't know.
I think I'll just go play shadow of colossus again. That game makes me happy in ways I still don't understand.
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And I thought Twilight Princess was a much better game than OoT.
Opinions are fun.
Which is why you can and never will please everyone.
__________________
Dyne on Canada's favorite pasttime,
Quote:
I loved ramming into animals as they ran away
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Re: Zelda: Spirit Tracks |
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12-09-2009, 01:52 PM
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#4
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Abra Kadabra
Vampyr is offline
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Re: Zelda: Spirit Tracks
Quote:
Originally Posted by BreakABone
And I thought Twilight Princess was a much better game than OoT.
Opinions are fun.
Which is why you can and never will please everyone.
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TP was good, but this is blasphemy. 
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3DS Friend Code: 2707-1776-3011
Nintendo ID: Valabrax
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Re: Zelda: Spirit Tracks |
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12-09-2009, 04:07 PM
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#5
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Living Legend
BreakABone is offline
Location: Resident of Alfred.. Yes the town named after Batman's butler
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Re: Zelda: Spirit Tracks
Quote:
Originally Posted by Vampyr
TP was good, but this is blasphemy. 
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I've tried on at least 3 different occasions to give OoT a chance. Originally on the n64, and again on the Cube with the two Zelda disc and it never clicked with me.
Not sure why, I played and enjoyed a Link to the Past, I love Wind Waker and enjoy Twilight Princess.
__________________
Dyne on Canada's favorite pasttime,
Quote:
I loved ramming into animals as they ran away
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Re: Zelda: Spirit Tracks |
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12-09-2009, 05:34 PM
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#6
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Knight
TheSlyMoogle is offline
Location: Morehead, KY
Now Playing: Valkyrie Profile: Covenant of the Plume
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Re: Zelda: Spirit Tracks
Quote:
Originally Posted by BreakABone
I've tried on at least 3 different occasions to give OoT a chance. Originally on the n64, and again on the Cube with the two Zelda disc and it never clicked with me.
Not sure why, I played and enjoyed a Link to the Past, I love Wind Waker and enjoy Twilight Princess.
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yeah that is weird. To be honest I was never really too enthused with the first 3 dungeons in the game, but once you're adult link the game is just amazing.
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Re: Zelda: Spirit Tracks |
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12-10-2009, 05:32 PM
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#7
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No Pants
KillerGremlin is offline
Location: Friggin In The Riggin
Now Playing: my ding-a-ling
Posts: 4,566
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Re: Zelda: Spirit Tracks
Quote:
Originally Posted by BreakABone
I've tried on at least 3 different occasions to give OoT a chance. Originally on the n64, and again on the Cube with the two Zelda disc and it never clicked with me.
Not sure why, I played and enjoyed a Link to the Past, I love Wind Waker and enjoy Twilight Princess.
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This proves that:
A) you are a goof
or
B) Zelda games are fucking repetitive and taxing (in terms of time/dedication for gameplay) and Nintendo hasn't come up with any new ideas so OoT and TP are so similar you wouldn't be able to find differences if you played them both in your lifetime.
OoT has fishing though...oh man, love fishing.
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