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Re: Sony Motion Controller
Old 03-11-2010, 03:28 AM   #1
Xantar
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Default Re: Sony Motion Controller

It's an add-on peripheral. It will die (at least this time). Next?
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Re: Sony Motion Controller
Old 03-11-2010, 12:26 PM   #2
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Default Re: Sony Motion Controller

Quote:
Originally Posted by Xantar View Post
It's an add-on peripheral. It will die (at least this time). Next?
It might, depending on the cost.

But I think odds are there are enough kids who got the wii 3 years ago who are old enough now to use the internet, find out about this, and bug the hell out of their parents for a PS3 and Motion thing. Probably sony will release a PS3/Motion bundle.

"BUT MOM IT'S THE NEW WII!"
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Re: Sony Motion Controller
Old 03-11-2010, 08:21 PM   #3
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Default Re: Sony Motion Controller

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Originally Posted by TheSlyMoogle View Post
It might, depending on the cost.

But I think odds are there are enough kids who got the wii 3 years ago who are old enough now to use the internet, find out about this, and bug the hell out of their parents for a PS3 and Motion thing. Probably sony will release a PS3/Motion bundle.

"BUT MOM IT'S THE NEW WII!"
I'm sorry. I don't think I made myself clear enough about my reasons for being absolutely sure that this thing will fail. So here's a link to a blog post I wrote in which I examine in more detail the past history of consoles and take into account all the prior successes of add-on peripherals: http://www.purevideogames.net/blog/?p=292

If you have any actual responses to my point instead of vague guesses about a fraction of the gaming audience, do let me know.
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Re: Sony Motion Controller
Old 03-12-2010, 12:15 AM   #4
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Default Re: Sony Motion Controller

I think this is a great idea.
Maybe it will force Nintendo to make an actual system next time instead of another gimmick which can be made as an add-on for the other systems.

Sony just literally gave a big "fuck you" to Nintendo with this, and I think it's hilarious.

Not only with a PS3 do you get a blu ray player, and a PS3 itself, you also get the option for a Wii, with better graphics.
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Re: Sony Motion Controller
Old 03-12-2010, 12:02 PM   #5
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Default Re: Sony Motion Controller

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Originally Posted by Typhoid View Post
I think this is a great idea.
Maybe it will force Nintendo to make an actual system next time instead of another gimmick which can be made as an add-on for the other systems.

Sony just literally gave a big "fuck you" to Nintendo with this, and I think it's hilarious.

Not only with a PS3 do you get a blu ray player, and a PS3 itself, you also get the option for a Wii, with better graphics.
And worse games. Yeah, fuck you Nintendo! We don't need quality games, we got pretty lights and shiny things!

Quote:
Originally Posted by Xantar View Post
I'm sorry. I don't think I made myself clear enough about my reasons for being absolutely sure that this thing will fail. So here's a link to a blog post I wrote in which I examine in more detail the past history of consoles and take into account all the prior successes of add-on peripherals: http://www.purevideogames.net/blog/?p=292

If you have any actual responses to my point instead of vague guesses about a fraction of the gaming audience, do let me know.
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Re: Sony Motion Controller
Old 03-12-2010, 01:44 PM   #6
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Default Re: Sony Motion Controller

Quote:
Originally Posted by Xantar View Post
I'm sorry. I don't think I made myself clear enough about my reasons for being absolutely sure that this thing will fail. So here's a link to a blog post I wrote in which I examine in more detail the past history of consoles and take into account all the prior successes of add-on peripherals: http://www.purevideogames.net/blog/?p=292

If you have any actual responses to my point instead of vague guesses about a fraction of the gaming audience, do let me know.
It depends on if you consider it an add on, or a new type of controler.

I remember two generations ago, a certain company introduced the analog stick, and a certain other company adapted it late... and somehow it got popular enough with developers and users alike to the point that it became the "normal" controler.

Just saying..
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Re: Sony Motion Controller
Old 03-12-2010, 02:40 PM   #7
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Default Re: Sony Motion Controller

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Originally Posted by TheGame View Post
It depends on if you consider it an add on, or a new type of controler.

I remember two generations ago, a certain company introduced the analog stick, and a certain other company adapted it late... and somehow it got popular enough with developers and users alike to the point that it became the "normal" controler.

Just saying..
This is slight revisionist history, the dual shock was popular, but really became the industry standard with the PS2 and not the PSX.

Very few games required its use on the PSX.

And this is an add-on, no if, ands or buts about it.
a)One it may take up to 3 controllers for you to play all Move games (some use two Move controllers, some use a Move and a subcontroller)
b)You need ANOTHER add-on to get it to work with the system (the PSEye)
c)Unlike the Dualshock, this is coming 4 years into the console lifespan
d) After showing their games, Sony doesn't look to be serious about it. I'm sure e3 will offer up more support, but right now looks like they are strandling the line between putting this as an option in their normal games, and that worked out so well for the SixAxis.
e)Price as a barrier to entry. Yes, if you want a full Wii-Mote these days it costs you 80 bucks, or if you are smart enough you can get two games, and a full controller for 120 bucks. The Move as stated before has 3 different setups so you need 3 controllers plus a camera, plus the console, and unlike the Wii none of that comes standard.

Will the Move fail? Probably not
Is it a threat to Nintendo? If these early games are any indiction, no.
People seem to think that Nintendo lucked out with all their games, but as Sony is showing and as 3rd parties have shown for the last 3 years, putting motion controls in a game is easy, balancing it so that it is both enjoyable and doesn't hinder the experience is tough.
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Re: Sony Motion Controller
Old 03-12-2010, 03:28 PM   #8
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Default Re: Sony Motion Controller

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Originally Posted by BreakABone View Post
This is slight revisionist history, the dual shock was popular, but really became the industry standard with the PS2 and not the PSX.

Very few games required its use on the PSX.
So are you saying this new controler will be required by more games on Ps3?



Quote:
c)Unlike the Dualshock, this is coming 4 years into the console lifespan
Psx Launched at the end of 94, the Dual shock launched at the end of 97. (Or for US, mid 95 for Psx and mid 98 for Dual shock)... 3 years.. 4 years... same deal imo. I'm guessing at the time the DS had launched, Psx had more units sold then Ps3.

As for your other points... true, it requires more pieces of equipment, and more money.. but in the end, if someone likes both what the Ps3/360 offer and what the Wii offers, knowing that Sony offers the same gimmick (and more), might play against Nintendo's sales.

Who knows though.. it depends on how they advertize it, and if they get a good rip off for the Wii sports/fitness games.
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Re: Sony Motion Controller
Old 03-12-2010, 03:59 PM   #9
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Default Re: Sony Motion Controller

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Originally Posted by TheGame View Post
So are you saying this new controler will be required by more games on Ps3?
That's actually kind of the opposite of what I'm saying.

The PlayStation Move won't take off because it isn't required with games.

Let's say, do you think games like Uncharted 3, next Ratchet, Modnation will use Move as primary controls? Or do you think it will be given an option?

Quote:
Psx Launched at the end of 94, the Dual shock launched at the end of 97. (Or for US, mid 95 for Psx and mid 98 for Dual shock)... 3 years.. 4 years... same deal imo. I'm guessing at the time the DS had launched, Psx had more units sold then Ps3.
How do you not see how you prove my point?
The DualShock didn't become the standard until the PS2, and was lightly supported on the PSX, with rare games like Ape Escape taking full advantage of it.

The PlayStationMove is coming a year later, and is building itself into an even smaller niche because unlike the PSX controller to Dual Shock doesn't have the same layout so its not like you can make a game that uses the Move like a normal controller. And yes I know of SOCOM, but meant moving something like UC 2 or Killzone onto it.

Quote:
As for your other points... true, it requires more pieces of equipment, and more money.. but in the end, if someone likes both what the Ps3/360 offer and what the Wii offers, knowing that Sony offers the same gimmick (and more), might play against Nintendo's sales.

Who knows though.. it depends on how they advertize it, and if they get a good rip off for the Wii sports/fitness games.
This is the part where you and to an extent Typhoid lose me on, after 3 years, do people still think it is the controller that sells the system? Do you think, people will be like "Oh motion controls and its HD!" and move on?

Let's look at the facts
a)The PS3/Xbox 360 have ALWAYS offered more on paper than the Wii. Better graphics, better sound, better online interface, DVD/blu-ray support, chat, etc, etc

b) People are buying/playing a game that looks like this,

Do you really think fancy graphics is the key to gaining that market?

c) Sony Move and to a certain extent Project Natal still can not replicate everything Nintendo does. Neither will be able to mimick Wii Fit based on current technology.

D)For all the crap Nintendo does wrong, what is the best selling online enabled game of this generation?
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